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Cedo

Infinite Scaling Self-Priming Cedo Prime w/ HM + Viral Buffs | 1 Mil+ DPS (Full Build)

by last updated a year ago

850

Launch a glaive that ricochets off surfaces in bursts of elemental damage, then perforate enemies with primary fire’s precision buck-shot. Damage increases with each Status Effect afflicting a target. Lavos will transmute a small portion of any ammo pickup to Primary Ammo when wielding his signature Cedo.

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ITEM RANK

30

60 / 60

APPLY CONDITIONALS

FIRE MODE

AUTO
ACCURACY
20.0
CRITICAL CHANCE
20%
CRITICAL DAMAGE
2.4x
FIRE RATE
3.83
MAGAZINE
40 / 200
MULTISHOT
6.0
NOISE
ALARMING
PUNCH THROUGH
0.8
RELOAD
2.2
RIVEN DISPOSITION
0.65
Status / Projectile
0.3%
TRIGGER
AUTO
Damage / Projectile (x6.0)
 PUNCTURE
30.0
TOTAL Damage
180.0
AVERAGE HIT
230.4
BURST DPS
883.2
SUSTAINED DPS
729.4
Guide
0 Comments
Cedo builds
Builds by sh0

Infinite Scaling Self-Priming Cedo Prime w/ HM + Viral Buffs | 1 Mil+ DPS (Full Build)

This build/guide is about Cedo Prime calcs/DPS, and is only 2-3 Forma on Prime depending on your Exilus choice (or lack thereof).

HM Slot: [Magnetic Strafe] OR Shotgun Barrage also work. But, see my reasoning for HM below!

This weapon has innate GunCO and mulitiplicative GunCO -- I'm not sure if the Warframe DPS Calculator accounts for the innate part. https://warframe-damage.com/

[Hunter Munitions] is perhaps being overlooked since the Slash nerfs. I think it's still really good on the [Cedo] (Prime), because nearly every shot procs Slash with Critical Deceleration due to the very high base Multishot, increasing further with external Crit Chance and Multishot buffs. Alt-firing the Glaive and then simply shooting the primed targets results in some very nice scaling DPS. An additional Status for the double-dipping multi-GunCO is proving highly useful in testing over other slots.

I highly recommend running Citrine, Saryn, Gauss, Wisp, Harrow, Xaku, Rhino, and of course Lavos -- or other weapons platform frames. [Citrine] in particular is hilarious and awesome with her Prismatic Gem and Crystallize.

Cedo Prime and Multiplicative CO calcs:

  • vs lvl 200 Corrupted Heavy Gunner (Steel Path, Eximus)
  • Viral Stacks (primer/Panzer) or Nourish required (both result in roughly equal DPS at a 65% Nourish vs 10 stacks of external Viral)
    For this set of calcs we are going with external Viral procs. Nourish results in roughly 1-2 million less DPS than priming, but it really doesn't matter much at all.
  • Manually selected 9 Status (Heat, Corrosive, Puncture, Slash, Toxin, Electric, Cold, Magnetic, Viral)
  • No Primed Ravage, Shotgun Barrage, Fire Rate buffs
  • Multiply by about 1.5x for Arcane Tempo buff
  • Multiply the DPS by 10 for your Headshot Multiplier

Armor:
Normal Attack
Random queue dps:
4,845,857

  • avg per shot (without status dmg): 41306
  • avg per shot (status dmg): 7494
  • avg per shot (total): 48800

Health:
Normal Attack
Random queue dps:
6,801,083

  • avg per shot (without status dmg): 60943
  • avg per shot (status dmg): 7548
  • avg per shot (total): 68490

With external crit (Avenger + Adarza):
Armor:
Normal Attack
Random queue dps:
17,225,675

  • avg per shot (without status dmg): 86624
  • avg per shot (status dmg): 16354
  • avg per shot (total): 102978

Health:
Normal Attack
Random queue dps:
24,306,074

  • avg per shot (without status dmg): 127218
  • avg per shot (status dmg): 16851
  • avg per shot (total): 144069

Other Options:

  • Primed Charged Shell, but Shell Shock is pretty valuable due to Status Chance
  • Blast + Elementalist with Primed Cryo Rounds
  • Almost any other Primary Arcane works just fine. Crux honestly didn't feel super amazing but I could just be bad.
  • Can replace HM with Magnetic Strafe for more up-front damage and bigger Heat ticks and Alt-Fire ticks up-front, or as mentioned, Shotgun Barrage (which can also replace Magnetic Strafe or Arcane Tempo)
  • Can also replace HM with Shotgun Elementalist if HM just isn't for you
  • [Narrow Barrel] or [Spry Sights] in the Exilus as Galvanized Acceleration and Fatal Acceleration are somewhat overkill for the falloff this gun has already, plus the seemingly buggy alt-fire Glaive with increased projectile speed
  • This can be pushed even further with Fire Rate buffs from Arcane Tempo, [Reinforced Bond], [Wisp], [Gauss], and abilities such as [Thermal Transfer]'s Blast damage donation