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Revision Log:
v 1.X.X >> Build identity changes and complete build overhaul
v X.1.X >> Central idea stays; only mod order changes or major guide rework
v X.X.1 >> No change in setup; minor guide edits only
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Evolutions
E2 Rapid Wrath
E3 Rapid Reinforcement - Decreases long reload and transform time
E4 Lethal Lance - 2.5m punch through on kill for 20s; affects both modes
- ('Incarnon Effeciency' aint allat, it only decreases charge from 12 to 8. We can cut 12 in half or thirds by hitting 2~3 enemies with punch from Lance^^)
E5 Impaler's Ferocity - 200% additive base damage on punch through hit for 10s
We DO use impaler's [Ferocity] because the bdmg bonus can mimic Hornet Strike for us which is multiplicative to CO on main fire, saving a slot on our build.
We DONT use Devastation Cascade, because it only gives additive 250% CC/CD only on incarnon charged explosions. Secondary Outburst is better than this perk, it gives additive 240~260% CC/CD everywhere, on ALL forms of damage, which is why it's better if we take Impaler's [Ferocity] to use as a base damage substitute for CO instead.
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Why do we use?
GShot is multiplicative to base damage, including E5-IF
[Anemic Agility] gets us to a more comfortable 2.95 fire rate. Flexible for [Lethal Torrent] upon your preference
165 Pure heat for raw dmg and partial stripping dots
Rest should be self explanatory...