Health pickups give +110% Energy. Energy pickups give +110% Health.
Health Orbs grant 450 Armor, stacking up to 3x. Taking damage will consume a stack after 3s.
Desecrate Augment: No longer consumes Energy, but consumes 10 Health per corpse instead.
+99% Ability Strength
-55% Ability Efficiency
+55% Ability Duration
Shield of Shadows
Shadows of the Dead Augment: Each Shadow within 50m take 6% of the Damage done to Nekros in his stead.
+45% Ability Range
Team Health regenerates.
+3.0 Heal Rate/s
+15% Ability Strength
+30% Chance to Resist Knockdown
He is the EdgeLord, you are not the EdgeLord, he is the EdgeLord!
I tried to put Umbral mods on Nekros, but those just not fit here... there's absolutely NO POINT. Too much disadvantage according to benefits.
This build is absolutely "purfect"!
And here it is... my Nekros with his fancy Shield of Shadows, cutting himself for your pleasure, yet not dying because he love to drink blood... lots of bloody orbs.
To make him even more "tankee" I gave him both augments, Rejuvenation Aura, and his standard equipment like Equilibrium and Health Conversion. Those mods synergies with them self so great, that even very low efficiency is not a bit of problem.
EdgeLord need exactly 214% Strength to achieve 90% damage "reduction" from his minions.
To even more synergy I gave him his best pal... Sentinel. They love each other. Why? They complement each other. Just look at his pal's build and you'll understand.
I suggest you use Arcane Grace and Arcane Pulse, both heals and this is what our EdgeLord need most.