- ACCURACY
- 28.6
- CHARGE TIME
- 1.00
- CRITICAL CHANCE
- 60%
- CRITICAL DAMAGE
- 3.6x
- FIRE RATE
- 5.00
- MAGAZINE
- 10 / ∞
- NOISE
- ALARMING
- PUNCH THROUGH
- 5.0
- RECHARGE DELAY
- 1.00
- RECHARGE RATE
- 25
- RELOAD
- 1.4
- RIVEN DISPOSITION
- 1.10
- STATUS CHANCE
- 25%
- TRIGGER
- CHARGE
- Charged Shot
- IMPACT
- 400.0
- PUNCTURE
- 400.0
- SLASH
- 400.0
- 🧲 MAGNETIC (❄ + ⚡)
- 400.0
- TOTAL Damage
- 1,600.0
- AVERAGE HIT
- 4,096.0
- BURST DPS
- 4,096.0
- SUSTAINED DPS
- 3,593.0
ProfitTaker-focused Velocitus
Features
- one-shot legs (without external buffing)
- 7 (out of 13 - 54%) different elements (toxin, slash, puncture, impact, blast, radiation, magnetic)
Notes
- for some reason there is no primed version of [Dual Rounds] on overframe but I use the primed version
- In case you don't have it yet or you don't like aiming you can replace [Critical Focus] with [Hollowed Bullets] (should work fine as well)
- well, let me tell you that this guide is rather expensive in forma and mods and rather endgame, however at least for me I could afford it at the point I unlocked Profit Taker (ofc without Critical Focus). Feel free to let me know what do you think about it and if you find any enhancements
- this was suggested by https://overframe.gg/build/52923/velocitus/the-unneccessarily-powerful-velocitus-436k-per-charged-shot-while-aiming/ tbh but I've replaced some details to get more elements (we have sanctum anatomica with its OP radiation mods now)