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Deconstructor Prime

DECONSTRUCTOR HEALING + HELIOS MAX SURVIVAL BUILD

by last updated 4 years ago

30

Allows the Helios Prime to violently disassemble and turn itself into a deadly projectile.

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ITEM RANK

30

60 / 60

APPLY CONDITIONALS

ATTACK SPEED
1.33
CRITICAL CHANCE
0%
CRITICAL MULTIPLIER
2.0x
RIVEN DISPOSITION
1.25
STATUS CHANCE
25%
DAMAGE
 IMPACT
75.0
TOTAL Damage
75.0
AVERAGE HIT
75.0
SUSTAINED DPS
100.0
Guide
2 Comments
Deconstructor Prime builds
Builds by corgigoro

DECONSTRUCTOR HEALING + HELIOS MAX SURVIVAL BUILD

INTRO

(This Guide)DECONSTRUCTOR HEALING + HELIOS MAX SURVIVAL BUILD: https://overframe.gg/build/7408/

HELIOS PRIME MAX SURVIVABILITY WITH DECONSTRUCTOR HEALING: https://overframe.gg/build/6185/

Gladiator build: DECONSTRUCTOR GLADIATOR BONUS + HELIOS MAX SURVIVAL FOR WUKONG PRIME: https://overframe.gg/build/6181/

[Deconstructor Prime] entire purpose is to provide the Gladiator Set buff, which boosts critical chance per set mod, per combo built. You will not gain the actual mod bonuses (like the +6s combo duration). But you will use [Drifting Contact] on the [Iron Staff Prime] build to give yourself 13 seconds of combo duration. This is the only melee sentinel weapon to do this with. It also heals [Helios] which means you can do longer missions and keep your little buddy alive. This guide however focuses on a setup that doesn't use Gladiator set.

Helios Prime Survivalist build is to maximize the HP/Armor/[Regen] so you can do longer missions without the sentinel dying too many times. [Helios Prime] is not the tankiest sentinel but it can generally survive 1.5 hours before it has died 4 times as long as you manage it properly.

GUIDE START


Ignore the status chance on the website as its incorrect. The base status is 25% (not 10%), see below for more calculations.

3 Forma is needed for the above setup. Of course you could play around and use [Spoiled Strike] (see mod explanations below), and cut 1 point off [Healing Return] to get a 2 forma requirement.

We do care about attack speed on Deconstructor so it can shoot a little faster.

Healing Return = 55% for each attack (3 glaives are thrown every 5 seconds).

2 60/60 mods giving you 55% status chance per [Glaive] per enemy. I recommend gas (bigger AOE = more enemies hit = more procs) or viral (halve enemy HP).

You also need to know that there is a internal cooldown on the attack, its around 3-4 seconds after all 3 glaives are thrown. Here are the combos:

+1 60/60 mod for more status chance = 70% status with 3 60/60 mods total
+2 60/60 mod for more status chance = 85% status with all 4 60/60 mods

Here are mods you should consider and why:

[Primed Fury] : [Fury] will shoot the glaives out faster but the internal cooldown makes the value somewhat inefficient, but its still noticeable if we want more shots fired.

[Power Throw]: Punch through with gas means more enemies hit by gas with the [Glaive]'s natural bounces.

[Whirlwind]: Projectile moves faster, which means it returns faster.

[Quickening]: Another +20 attack speed makes this mod a nice bonus. Spoiled strike adds damage, but more attacks adds survivability.

Spoiled Strike: 100% more damage with -20% attackspeed. Not a huge deal because of Primed Fury and the internal cooldown.

+1 60/60 mod: Extra damage, and 15% more status. Not the best increase in efficiency but its something.

[Quick Return]: No bounces, but the internal cooldown makes this almost moot. So we dont really want this.

[Rebound]: More bounces, but this adds to the reload time. So its not necessarily great as usually bounces don't hit additional targets from angular bounces.

But I encourage you to play around with Quick Return and Rebound once you get more familiar with Deconstructor as this baby can kill L40-60 enemies quite easily sometimes.

You can substitute [Whirlwind] for [Power Throw] for preference. [Whirlwind] will make your projectiles very fast, near instant but accuracy of this weapon at range is questionable so its not fully utilized. Punch through on the other hand can hit 2-3 enemies at a time making the healing proc multiple times on multiple enemies which is very good. But the thing about Glaives is that it kind of already has natural punchthrough. So it really comes down to preference, and you won't even notice a difference in combat so you can really just use the last slot as FLEX. Try all the combos, maybe you like that small 0.5s faster reset rate (because the glaives shoot out faster) with [Primed Fury].

You can substitute [Vicious Frost] for [Voltaic Strike] for more CC if you have a second copy.