Navigation

Account

Social

Jade

The Nourishing Angel / General Use / SP Nuke / Immortal

by last updated 10 months ago

20

Become enraptured by the song of devastation. Through her, the Jade Light can be a force of destruction or a source of support.

16 VOTES
4 COMMENTS

ITEM RANK

30

60 / 60

APPLY CONDITIONALS

ENERGY
200
HEALTH
465
SHIELD
550
SPRINT SPEED
1
DURATION
100%
EFFICIENCY
100%
RANGE
100%
STRENGTH
100%
ARMOR
135
Damage Reduction
31%
EFFECTIVE HIT POINTS
1,408
Guide
4 Comments
Jade builds
Builds by tzoslxix

The Nourishing Angel / General Use / SP Nuke / Immortal

This [Jade] build is made for general purpose use, primarily solo play as that is how I typically play.

Disclaimer: My builds are not the best, but they are what I personally find comfortable, fun, or useful in certain cases.

Also the guide says 2 forma, I only used one... :/

(Yes my [Adaptation] isn't maxed, and you don't need it, but maxxing it will require another forma... Forma [Primed Continuity].

A few things to note before hand, I will link them here, and will explain as we go on why and what the purpose is for my choices of weapons, and companion.

I will also give alternate builds here.

Firstly - The Gear

Exalted Weapon:

The Angel's Eyes

Weapons:

Primary:

[Torid] (Incarnon): Built for Viral + Heat can even go Slash + Heat since we have Nourish. (Any weapon will do, but we are looking to kill quickly with Heat damage.)

Secondary:

The book of Free Stats

Melee:

Mother's Special Kitchen Knife

Companions:

Poison Palico
Ordis

Please note that each of these links leads to the builds and explanation of each one.

Archon Shards

For us we will be using:

4 Tauforged Topaz Archon Shard: Increase Secondary Critical Chance by 1% (1.5%) every time you kill an enemy affected by Heat Status. Max 50% (75%). This gives us 300% Critical chance with our exalted weapon. (Nearly 2 extra pistol gambits.)
1 Tauforged Azure Archon Shard: +150(225) Armor.

If you plan to do other builds focused on armor stripping or buffing, other Archon Shard are advised, but since we are playing solo primarily, this gives lots of damage and triples our base armor helping us live a bit easier.

Helminth Subsume

Unpopularly we subsume her 3rd ability as we use her 1st ability to coat enemies in her passive for easy nukes. Most recommend her 1st ability, this is again personal preference as I play solo and don't really find focusing armor stripping extremely helpful since our heat procs already strip 50%.

Nourish: This is the cheaper option, even though you must complete the base star chart, this will stop us from needing arcane energize. This also allows us to self prime.

Roar: We do a lot of heat damage, and this will give us faction double dipping. (We will be using Arcane Energize and [Umbral Intensify] instead of Arcane Velocity, and [Blind Rage].)

[Xata]'s Whisper: Lot's of eximus units? and or overguard? Use this to easily wipe the floor with them. (This also gives us more survivability since the void bubbles means it'll be hard to shoot at us.)(We will be using Arcane Energize and [Umbral Intensify] instead of Arcane Velocity, and [Blind Rage].)

Arcanes

You have choices.

The 3 I like most are Arcane Avenger, Arcane Energize and Arcane Velocity. Molt Augmented, Molt Efficiency and Arcane Steadfast are also good.

Mods

As for modding she is very flexible. What we have here is what I like to use, it's simple and easy. Her Aura mods can be swapped to preference. Such at things like [Growing Power], [Brief Respite], [Corrosive Projection] and [Ready Steel].

Same deal with her Exilus, [Speed Drift], [Cunning Drift], and [Coaction Drift]. As all these boost easily help her instead of Avaitor.

This stuff is really just fine tuning to your liking.

Now if you are using Roar/[Xata]'s Whisper, we swap over [Blind Rage] to [Umbral Intensify] for more Ability Efficiency. (I would also use Arcane Energize instead of Arcane Velocity.)

Playstyle

Starting off a mission we will activate our 2nd ability on Power of The Seven, giving us 64%(50%) power Str. Then activate Nourish(Roar/[Xata]'s Whisper), followed by swapping our second to Deathbringer for an additional 254%(199%) weapon damage. After that we will run through the mission killing enemies with our [Torid] incarnon, getting 100 kills with heat. (Note: If it is a shorter mission, just use your 4th ability [Glory] on High asap to complete the mission quickly as the 100 [Torid] kills is only for longer missions.)

Once we are at 100 kills (Or so), not only will have the 50 we need for our Archon Shards, but all the 100 primary kills we need for our [Ceramic Dagger] to now be at a permanent 11x Combo, along with Secondary Outburst we are now primarily orange criting everything.

Simply throw your 1st ability Light's Judgement at choke points, ahead of you or at your feet to prime enemies for damage and to heal yourself if needed, your 1st ability also allows your second ability to stay active longer. This also allows you to alt-fire nuke more often just know that the alt fire consumes energy per use.

We will be hoping out of our 4th ability about every 30 seconds to re-apply our secondary outburst, also with our low-ish duration this syncs up with our Nourish(Roar/[Xata]'s Whisper) buff duration. It is a small amount of hassle and even I forget to recast my 4th sometimes as she still can easily kill enemies with heat status procs.

Survivability

Along with our 4th ability giving us 50% Damage Reduction, mods like [Aviator], [Adaptation], and [Boreal's Hatred] give us even more. Once we are using our 4th will are incredibly tanky along with our Panzer absorbing hp, which gives us a nice safety net. We can also use our 2nd ability Spirit of Resilience to give us maxxed overshields before swapping it back to damage. Our 1st ability also heals us because we are using [Combat Discipline] for Arcane Avenger. Nourish also staggers enemies, and if we have [Xata]'s whisper, well they can't easily shoot at us.

If we are running our Palico, [Seismic Bond] gives us AOE knockdowns which can be usefully but that's not the primary purpose of out Palico which is priming, our palico also gives us 60% Fire rate and 30% Ability Efficiency, also a free 1.2 Critical Multiplier.

On the other hand, Ordis clumps enemies together and freezes them, not only that the Ordis clones also wander off distracting and freezing other enemies, he also gives us free cast of are abilities once in a while, and gives us an AOE orb of cold.