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Huras Kubrow

Invisible Huras Kubrow | General Use variant

by last updated 5 months ago

50

A stealthy ally, surprising enemies with impressive takedowns of explosive force.

15 VOTES
4 COMMENTS

ITEM RANK

30

60 / 60

APPLY CONDITIONALS

ARMOR
300
HEALTH
560
SHIELD
490
Guide
4 Comments
Huras Kubrow builds
Builds by A_Ace

Invisible Huras Kubrow | General Use variant

Invisible Huras Kubrow for slaying with abilities

Few things you can do with the Huras. Calculated Redirection and Reinforced Bond are pretty much mandatory simply because the Huras can [Reach] over 1,200 shields.

Regarding gaining the crit dmg buff from Tenacious Bond, there're 3 ways to do it.

  • Bite if it can raise the crit chance to 50% or above
  • Hunter Synergy requires a primary with a "minimum 133% crit chance after mods, which requires a base CC of 44% + Critical Delay without a Riven" (Ninjase 2023)
  • [Bite] and [Hunter Synergy], lets your primary have a crit chance lower than 133%, but it should still be decent

Precept Mods positions matter?

Yes, they do. Companions have a priority list when it comes to activating abilities. Below is a picture to show the priority list. Basically you start highest priority in the upper left and then move your way down the priority list by going right. This means precept mods are put in the upper left column mod slots for every companion, in the order you want the companion to prioritize said precept and 'ability' mods (the Bond mods). Thanks to the Simulcrum Warriors for having a picture on their companion builds.

Place Stalk and all active mods to the upper most left side. Stalk should only be replaced if you're not planning to make use of the invisiblity. The invsibility buff is great for Warframes that can kill enemies with only their abilities, like Ember, Lavos, etc.

Using [Stalk], you can't use a lot of the Bond mods because their effects require the companion to attack enemies. While invisible with [Stalk], the Huras will not attack enemies UNLESS you use [Frenzied Posture]. This means there're 3 slots are quite limited to what you can choose.

Note that Duplex doesn't benefit and doesn't trigger Vicious and Seismic.

If you're not using Stalk or simply using it tactically, as in not all the time, you can replace the mods above with the following:

Never use Hunt unless you're playing against enemies leveled 15 or below.

New claws

For when you play against the Corpus

NOTE that against non-Jupiter Corpus, if you wish to min-max and your companion has Impact or Slash as the default physical damage, you should use Disabling Conditioning so the beast can do Puncture damage that's 50% effective towards non-Jupiter Corpus enemies. If it already does Puncture damage, just use the mod anyway. DE has to buff the damage increase of [Maul].

A General Use build

NOTE that you can replace the two 60% dual stat elemental mods with just one 330% elemental mod to focus more on DoT than raw damage. Considering the slower attack speed of the beast companions, this may be more worth it. Heat and Elec would be the best choices, the second mod would be replaced with [Bell Ringer], [Cull The Weak] (primer required), or one 60% dual stat mod for more damage and higher status chance.

With [Cull The Weak]

NOTE requires a primer for Cull the Weak to work on non-Corpus claw builds.