Revision Log:
v 1.X.X >> Build identity changes / Complete build overhaul
v X.1.X >> Central idea stays; only mod order changes / or Major guide rework
v X.X.1 >> No change in setup; Minor guide edits only
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This [Ambassador] is updated after buffs from U 39.0
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Why do we use?
[Ambassador] alt fire AOE is hitscan and will ignore multishot bonuses.
Bane is default faction bonus for dipping dots. This mod is technical and not usable everywhere, is tradeable for Elementalist or High Voltage
G Scope + Vital Sense? -- Galvanized crit to take advantage of very high base multiplier. However, at only 14% base CC, we need Galvanized to grant us 300% bonus in order to make modding for crit viable. --If you do not like the idea of Scope, then i will have to recommend that you mod for pure status viral / electric instead, and do not try to use C Delay or [Point Strike] as they will not give us enough returns compared to even flat puncture.
Crux for huge status chance allowing pure electric to work, also ammo efficiency for more effective use of main / alt fire combo
Serration + Aptitude -- For direct additive base damage.
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[Amalgam Serration] is unconditional base damage for when [Ambassador] has 0 ips and this build is pure electric. Also gives us useful sprint speed.
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Aptitude for use when priming will of course not apply to the AoE damage, however, since the [Ambassador] is a hitscan AOE, Aptitude will affect the radial contact hit, making aptitude more effective than you might expect.
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