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Deconstructor Prime

Gladiator Bonus + Helios Max Survival for Wukong Prime

by last updated 4 years ago

10

Allows the Helios Prime to violently disassemble and turn itself into a deadly projectile.

87 VOTES
4 COMMENTS

ITEM RANK

30

60 / 60

APPLY CONDITIONALS

ATTACK SPEED
1.33
CRITICAL CHANCE
0%
CRITICAL MULTIPLIER
2.0x
RIVEN DISPOSITION
1.25
STATUS CHANCE
25%
DAMAGE
 IMPACT
75.0
TOTAL Damage
75.0
AVERAGE HIT
75.0
SUSTAINED DPS
100.0
Guide
4 Comments
Deconstructor Prime builds
Builds by corgigoro

Gladiator Bonus + Helios Max Survival for Wukong Prime

INTRO

This build is part of a 4 set build to maximize survivability and damage of Wukong's Primal Fury. It can easily deal upwards of 200-500k damage with 3x+ combo streaks while surviving for 2 hours any high level endless. If a teammate is using [Melee Guidance] or [Swift Momentum], even better but don't count on those trash auras. [Corrosive Projection] is what the other three should be running.

(This Guide)DECONSTRUCTOR GLADIATOR BONUS + HELIOS MAX SURVIVAL FOR WUKONG PRIME: https://overframe.gg/build/6181/

HELIOS PRIME MAX SURVIVABILITY WITH DECONSTRUCTOR HEALING: https://overframe.gg/build/6185/

WUKONG 200K+ CRITS GLADIATOR SYNERGY 4 GUIDE SET: https://overframe.gg/build/6182/

IRON STAFF PRIME 200k+ CRIT GLADIATOR DECONSTRUCTOR SYNERGY: https://overframe.gg/build/6186/

[Deconstructor Prime] entire purpose is to provide the Gladiator Set buff, which boosts critical chance per set mod, per combo built. You will not gain the actual mod bonuses (like the +6s combo duration). But you will use [Drifting Contact] on the [Iron Staff Prime] build to give yourself 13 seconds of combo duration. This is the only melee sentinel weapon to do this with. It also heals [Helios] which means you can do longer missions and keep your little buddy alive.

Helios Prime Survivalist build is to maximize the HP/Armor/[Regen] so you can do longer missions without the sentinel dying too many times. [Helios Prime] is not the tankiest sentinel but it can generally survive 1.5 hours before it has died 4 times as long as you manage it properly.

[Iron Staff] CO + [Reach] build is to give you a nice balance between range and damage, while gaining massive crit from Primal Rage and Gladiator set. Unfortunately you cannot put Bloodrush or Maiming Strike on it.

GUIDE START


Ignore the status chance on the website as its incorrect. The base status is 25% (not 10%), see below for more calculations.

You only need 1 forma for [Healing Return] if you use the above setup. However if you want to incorporate [Primed Fury] (see below for details), you will need a 2nd forma.

3 Gladiator mods give you some of the set bonus. See the [Wukong Prime] guide for the rest of the setup. You do not get the mod effects, only the set bonus effects on your [Iron Staff]!! Because of that, we don't care about maxing [Gladiator Might] or [Rush]. However, we do care about attack speed on Deconstructor so it can shoot a little faster.

Healing Return = 55% for each attack (3 glaives are thrown every 5 seconds).

2 60/60 mods giving you 55% status chance per [Glaive] per enemy. I recommend gas (bigger AOE = more enemies hit = more procs) or viral (halve enemy HP).

This means you have TWO slots to work with. You also need to know that there is a internal cooldown on the attack, its around 3-4 seconds after all 3 glaives are thrown. Here are the combos:

+1 60/60 mod for more status chance = 70% status
+2 60/60 mod for more status chance = 85% status

[Primed Fury] + [Quick Return]: [Fury] will shoot the glaives out faster but the internal cooldown makes the value somewhat inefficient. [Quick Return] also seems to have minimal effect due to internal cooldown.

[Whirlwind] + Rebound: Creates an "AOE" effect but this is also diminished by the fact there's an internal cooldown.

RECOMMENDED
+1 60/60 mod with either [Power Throw] or [Whirlwind]: A balance between 70% status + punch through, or just a faster traveling [Glaive] (again doesn't really affect the attack speed due to reload).
RECOMMENDED

You can substitute [Whirlwind] for [Power Throw] for preference. [Whirlwind] will make your projectiles very fast, near instant but accuracy of this weapon at range is questionable so its not fully utilized. Punch through on the other hand can hit 2-3 enemies at a time making the healing proc multiple times on multiple enemies which is very good. But the thing about Glaives is that it kind of already has natural punchthrough. So it really comes down to preference, and you won't even notice a difference in combat so you can really just use the last slot as FLEX. Try all the combos, maybe you like that small 0.5s faster reset rate (because the glaives shoot out faster) with [Primed Fury].

You can substitute [Vicious Frost] for [Voltaic Strike] for more CC if you have a second copy.