My version of the Turret build. I enjoy the way it plays, so went all in with the Forma. Does fine in Arbitrations/Sorties/100+ missions.
[Combat Discipline] + Dispensary + [Equilibrium] makes the whole thing work. Don't worry about the low efficiency, The dispensary will fill you up as well as any random energy orb!
- Energy wont be a problem, drop dispensary often. This play style though requires keeping the dispensary down, and being aware of where the orbs are.
- [Blaze] Artillery will do 20X combo counters, keep 3 of them once you get the style of managing the energy you can chain cast 3 turrets non-stop.
- Mix in grenades for defense and additional damage.
- Use Temporal Anchor when you have to rez, activate Oxygen or get into crazy fights. Spam everything when in Anchor
NOTE: You could use [Preparation] for the exilus slot. I don't mind using an energy pack when I spawn.