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Phenmor

Phenmor | Millions Status Damage + Viral + Slash or Heat | Ultimate End Game

by last updated 2 months ago

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Zariman colonists originally intended to use the Phenmor in burial rites. In Orokin society, the higher the rank, the greater number of volleys for the deceased. Its stock is carved from Phenaureus Pine, a tree designed to release seedlings only onto scorched earth. In the hands of the Void, the Phenmor becomes darkly aggressive.

48 VOTES
3 COMMENTS

ITEM RANK

30

60 / 60

APPLY CONDITIONALS

FIRE MODE

PRIMARY
ACCURACY
28.6
CRITICAL CHANCE
20%
CRITICAL MULTIPLIER
2.0x
FIRE RATE
3.00
MAGAZINE
30 / 540
NOISE
ALARMING
RELOAD
2.8
RIVEN DISPOSITION
0.60
STATUS CHANCE
20%
TRIGGER
SEMI
DAMAGE
 PUNCTURE
42.0
 SLASH
98.0
TOTAL Damage
140.0
AVERAGE HIT
168.0
BURST DPS
504.0
SUSTAINED DPS
393.8
Guide
3 Comments
Phenmor builds
Builds by Glogikon

Phenmor | Millions Status Damage + Viral + Slash or Heat | Ultimate End Game

Here is [Phenmor], the sibling of [Felarx] and [Laetum]. I want to stay with the Incarnon mode as much as possible, so I sometimes use Heat to stun and to get easier Headshots. I showcase Viral Slash as it combats all Health types so it's good against everything, but if you use a 100% amor strip then Viral Heat is more effective. Primary Deadhead to reduce recoil and [Terminal Velocity] to increase projectile speed. Also. Primed Bane mods can be replaced as appropriate or exchanged with either [Heavy Caliber], [Primed Shred], or [Amalgam Serration] for the Sprint QOL. [Vile Acceleration] can be replaced with a [Primed Shred] or [Speed Trigger]. Also, Overframe doesn't take into consideration my evolutions, so it undervalues the DPS by Millions less which is entirely incorrect. In the end, this is a very powerful Endurance Steel Path gun. It's a medium 4 forma investment but if you follow this build, you won't need any other weapon. Trust me, bro :D

Evolutions:

  • 1: It opens up the Incarnon mode which is stronger than its primary mode. It fills the charge through headshoots, but the primary mode has a heavy recoil so you need at least one source of Recoil reduction to achieve headshoots more easily. Also, you do not need a full charge to switch to Incarnon mode, so you should stay in Incarnon mode virtually all the time.

  • 2: Void Guidance: It provides +50% Accuracy and -50% Recoil when Aiming. It stacks with Deadhead for 100% Recoil reduction for easier headshoots. If you use [Stabilizer] instead of Terminal Velocity you can get the +20% Fire Rate, but I have tried it and the slow projectile speed makes bullets miss in the mid-long range so it is not worth the trouble.

  • 3: Ready Retaliation: It provides a +100% Reload from an Empty Magazine for 6 seconds. The bonus reload speed affects transformation to Incarnon mode if you time it right. All three-tier evolutions only affect the primary mode and do not affect the Incarnon mode, so it's up to your personal preference.

  • 4: Elemental Excess: + 20% Status Chance and - 10% Critical Chance. The status chance is brought up to 68% and the 10% Critical Chance means 45% of Devouring Attrion functioning.

  • 5: Devouring Attrition: 50% Chance of +2000% Damage on non-critical hits. This is multiplicative damage to base damage bonuses like Serration and 165/120/90 mods. That is partially why I went raw damage mods when I could instead of 60/60 mods. I have seen millions of damage on standard hits, so this weapon kills everything on sight.

Note: For Casual Steel Path simply use [Heavy Caliber] or [Amalgam Serration] instead of Primed Bane of Grinner. For Endurance runs replace Faction Bane mods as appropriate because they will double dip on DOTs for even more damage. [Vile Acceleration] is more DPS normally but [Primed Shred] is better DPS for [Mag] bubbles or [Xata]'s Whisper builds. I am using Deadhead for base damage stacks, so aim at heads to get [Phenmor] going. Also, you do not necessarily need a 100% Armor strip to kill enemies due to the high slash, but if you do use Heat and this build will delete everything.

Alternative builds: I use Gas Slash when using either Larva, Ensnare or a Nourish [Saryn] with Corrosive Dose. Viral Electricity is better for [Xata]'s Whisper or [Mag]'s Magnetize. For Archon Hunts, use Radiation Cold Slash. If you are using Nourish then use Corrosive Slash or if you have 100% Armor Strip with Nourish then use Corrosive Heat. If your using either Eclipse or Roar exchange a base damage mod for more FIre Rate or elemental damage. You could save a forma by using a lower ranked 60/60 mod.

This is Millions of DPS when considering the evolutions and DOTs damage instances. Enjoy :)

Enjoy :3

Here is my Felarx build: https://overframe.gg/build/499713/ Basically, it is just as good but requires more Forma and Primed mods to be as effective as the [Phenmor] Incarnon mode. The positive side to using [Felarx] is that it doesn't need to use the Incarnon mode to be OP, as it stays overpowered in its regular shotgun primary mode.

Here is my Laetum build: https://overframe.gg/build/523766/ It is the most satisfying Incarnon mode out of all the Zariman weapons, I would highly suggest you aim for this one first.