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Caliban

Tauforged Hybrid | Caliban General Use and SP Endurance

by last updated 2 months ago

50

The heir of twin kingdoms ascends. Biological and Sentient life meet in Caliban. An adept monarch, he offers crowd control and survivability. His creator had more than one world in mind.

148 VOTES
17 COMMENTS

ITEM RANK

30

60 / 60

APPLY CONDITIONALS

ENERGY
190
HEALTH
370
SHIELD
650
SPRINT SPEED
1.1
DURATION
100%
EFFICIENCY
100%
RANGE
100%
STRENGTH
100%
ARMOR
290
Damage Reduction
49.2%
EFFECTIVE HIT POINTS
1,594
Guide
17 Comments
Caliban builds
Builds by ninjase

Tauforged Hybrid | Caliban General Use and SP Endurance

General Use [Caliban] build for Starchart, Steel Path and SP Endurance.

PLAYSTYLE

NOTE: Invert tap/hold controls
1. Hold 3 until you select Summulysts, tap 1 to keep them active at all times. Summulysts will summon up to 6 Cholralysts which will draw aggro and restore your shields.
2. Cast 1 (Razor [Gyre]) frequently or whenever shields break to restore shields and also gain energy. Casting Razor [Gyre] is also a low energy way to trigger Arcane Steadfast, allowing free subsequent casts of Fusion Strike.
3. Cast Fusion Strike to create a 20+m zone that strips enemies as they enter the zone.
4. Use Sentient Wrath frequently to crowd control enemies and apply a damage vulnerability.

BUILD SPECIFICS

Duration
Positive duration is mainly suggested for the uptime of Lethal Progeny (around 1 minute) so you don't need to recast as often. Sentient Wrath and Fusion Strike have long enough base durations (sitting around 10-20s)

Efficiency
This is a flexible stat that you should tailor to your preferences and access arcanes and can be either negative at 45% (due to [Blind Rage]) or neutral at 100% (drop [Blind Rage]). Negative efficiency allows Razor [Gyre] to generate more overall energy which effectively offsets the increased cast costs. For example at 45% efficiency, Razor [Gyre] costs 39 energy and refunds 9.75 energy per enemy hit, meaning you will have a net energy gain of 156 energy after hitting 20 enemies (equivalent to another four casts of Razor [Gyre]). At 100% efficiency, Razor [Gyre] costs 25 energy and refunds 6.25 energy per enemy hit, meaning a net energy gain of 100 after hitting 20 enemies (also equivalent to four casts of Razor [Gyre]). Arcane Steadfast triggers frequently with spamming of 1, which then allows free casts of Fusion Strike and improves energy economy significantly. [Equilibrium] is optional for maximum backup energy restore. [Archon Stretch] is also optional for further passive energy generation with a companion such as [Diriga] or any sentinel with [Coolant Leak] and electric modded weapon.

Range
Range is one of [Caliban]'s most important stats as it affects all his abilities, particularly the range of Razor Gyre and therefore how many enemies you can hit per spin for shield/energy restoration, the range of Sentient Wrath, the shield [Regen] range of Lethal Progeny and the lingering strip zone of Fusion Strike. You can keep this between 145% to 235%+ depending on tile set and preference.

Strength
Strength is another of [Caliban]'s most important stats as it affects the amount of shield restored by 1 and 3, the damage vulnerability from Sentient Wrath and the strip of Fusion Strike, although you only need to hit 200% strength for full strip (or 164% with [Corrosive Projection]). Anything above the full strip threshold is good.

Aura
Flexible
[Corrosive Projection] to full strip with 4 under 200 str
[Growing Power] for more strength

Exilus
[Primed Sure Footed] for knockdown resistance
[Power Drift] for more strength
Nira's set for slam

Archon Shards
TWO Cast Shards are mandatory for cast speed of Fusion Strike
ONE to TWO Strength shards can allow you to hit 200% strength threshold and not rely on any conditionals e.g. drop [Growing Power] and molt augmented
Rest are flex e.g. parkour

HELMINTH

The subsume slot can be quite flexible depending on preference and usecase:
1. Razor [Gyre]: Since this gives energy and shields, you could replace this with Nourish which provides more energy and just shield gate with brief respite/augur mods instead
2. Sentient Wrath Sentient Wrath would slow down missions like Defense and Survival especially with a group and you may consider dropping this for grouping (e.g. airburst/coil horizon/pull/larva or Rest and [Rage] (for rage) in those situations.
3. Lethal Progeny is very good for aggro draw, shield recharge and passive tau status priming/dps but they do not scale much in level and start getting instantly oneshot by levelcap. You could consider dropping this if you don't want to constantly recast them in long endurance runs.
4. Fusion Strike is quite a high cost ability to strip enemies and armor is not as important these days since the armor cap, given that status effects such as corrosive and heat already partially strip armor. Applying 10 corrosive status via a weapon strips 80% armor which is effectively a 6x damage multiplier. Fusion Strike full strip is therefore only 1.6x damage increase on top of this and you could consider swapping this out.

Helminth Options:
1. Nourish: gives viral damage buff to weapons and Lethal Progeny, allowing your summons to apply viral status on attacks and on getting attacked, multiplies energy gained to sustain energy at 45% efficiency
2.

ARSENAL

[Caliban]'s abilities proc Tau status effect which increases status chance vulnerability, which is effectively a final multiplier to status DPS (i.e. 2x at 10 stacks).

This means status based weapons have the most synergy:

Primary:
Torid Incarnon (corrosive blast): https://overframe.gg/build/472389/
Boar Incarnon (corrosive blast): https://overframe.gg/build/684178/
Phantasma (viral elec or viral heat): https://overframe.gg/build/374667/
Strun (viral slash, viral electric, corroblast): https://overframe.gg/build/465699/
Kuva Zarr (viral slash): https://overframe.gg/build/226265/
Kuva Tonkor (viral slash): https://overframe.gg/build/451007/
Sporothrix (viral slash): https://overframe.gg/build/267473/

Secondary:
Furis Incarnon ( viral heat): https://overframe.gg/build/465709/
Spectra Vandal (viral slash): https://overframe.gg/build/638360/
Ocucor (viral heat): https://overframe.gg/build/483134/
Lex Prime Incarnon (viral slash): https://overframe.gg/build/468567/
Kuva Nukor (viral heat): https://overframe.gg/build/232817/

Melee:
Glaive Prime: https://overframe.gg/build/270712/
Furax Wraith Incarnon (influence): https://overframe.gg/build/642135/
Hate Incarnon (x12 tennokai): https://overframe.gg/build/494117/
Praedos (influence): https://overframe.gg/build/315105/
Innodem (influence): https://overframe.gg/build/328180/
Xoris/Falcor (x12 permanent tennokai): https://overframe.gg/build/325681/
Xoris/Falcor (x5 heavy spam): https://overframe.gg/build/618917/
Arca Titron (x5 heavy slam): https://overframe.gg/build/601678/