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Wisp Prime

Wisp Prime | Nourish/Eclipse/Roar | Steel Path Endurance

by last updated 8 months ago

40

Wisp Prime’s gilded splendor haunts the battlefield. Allies welcome her interdimensional beauty.

22 VOTES
2 COMMENTS

ITEM RANK

30

60 / 60

APPLY CONDITIONALS

ENERGY
300
HEALTH
370
SHIELD
370
SPRINT SPEED
1.25
DURATION
100%
EFFICIENCY
100%
RANGE
100%
STRENGTH
100%
ARMOR
210
Damage Reduction
41.2%
EFFECTIVE HIT POINTS
1,122
Guide
2 Comments
Wisp Prime builds
Builds by Reatrd

Wisp Prime | Nourish/Eclipse/Roar | Steel Path Endurance

Introduction

High strength, balanced wisp prime build. Allows for strong buffs, increased damage, double dipping, Crowd control, and I-Frames.
Very overkill for default starchart, an excellent choice for Steel Path, Arbitrations, and Level Cap/Endurance runs.

Mod use:

Aura Mods

  • [Growing Power]: increases strength on status effect from a weapon, this buffs Wisp's Reservoirs, Breach Surge, and your helminth ability in this case Eclipse/Nourish
  • Enemy Radar for general QOL
  • Brief Respite for shield gating, also allows for different mods other than the augur mods.

Exilus Mods

  • Aero Vantage allows you to stay in the air longer, utilising Wisp's passive.
  • Primed Sure Footed QOL mod allows you to use other Tenno schools.
  • Power Drift increase strength very slightly.
  • Fused Reservoir for QOL.

General Mods

  • [Archon Intensify] gives 30% extra strength on healing with an ability, alternative mod is umbral intensify. (Archon Intensify will struggle to get procced if you don't have teammates or jump off the map.)
  • Archon Stretch this allows for energy regeneration from your motes, this can be interchanged with Stretch.
  • Primed Flow great QOL mod helps lots with the lack of efficiency in the build.
  • Blind Rage +99% Strength for losing 55% Efficiency is well worth, few mods are worth using in replace of Blind Rage.
  • Primed Continuity Great mod effects all of your abilities, this mod is not interchangeable.
  • [Augur Reach] increases range with the additional benefit of being able to shield gate. You can change this mod for Overextended if you are fine with lower strength.
  • Augur message increases duration and allows for shield gating. Now can be replaced with catalyzing shields
  • [Augur Secrets] increases strength and allows for shield gating. Can be replaced with [Energy Conversion].
    The last two mods can be swapped for other mods but their utility is greater than most other mods.
    For maximum strength also use Power Drain on your parazon.

Arcanes

  • Molt Augmented this Arcane is interchangeable however I believe it should be kept to boost your Reservoirs.
  • Arcane Avenger flat 45% increase to crits.
  • Molt Vigor +45% increase to strength after using an operator ability.
  • Arcane Energize for if you struggle with energy.
    Arcanes are personal preference.

Archon Shards
5 Crimson all in strength.

Helminth

  • Eclipse: Can be double dipped with Breach Surges Sparks. Buff is dependant on if you hold or tap cast the ability, hold being damage boost unless changed, due to the large availability of energy in the build Roar is a major contender if not better.
  • Nourish: Nourish allows you and team mates to not use any viral mod combos and allow for more intricate builds. Nourish also boosts breach surge partially double dipping it. Gives more energy from energy sources. When hit does an AOE stagger which also procs viral. (has a cooldown of 2 seconds)
  • Roar same or better than eclipse after the eclipse nerf, however costing more energy.
  • Pillage Strips armour, cleanses statuses, and restores shields.

Playstyle

Cast 1 with all the strength you can get, press 2 when shields break, cast 3 when you feel like it, and depending on your subsumed ability cast 4 when necessary, and finally jump in the air to stay invisible to enemies and reduce how often your shields break.