Navigation

Account

Social

Tombfinger

PRIMARY: Putting the 'Tomb' in 'Tombfinger'

by last updated 4 years ago

60

Secondary: fires projectiles semi-automatically with high accuracy; area-of-effect explosion on impact. Primary: hold fire to charge for an even greater effect.

1 VOTE
1 COMMENT

ITEM RANK

30

60 / 60

APPLY CONDITIONALS

ACCURACY
50.0
CRITICAL CHANCE
0%
CRITICAL MULTIPLIER
-
FIRE RATE
1.00
MAGAZINE
1 / 210
NOISE
ALARMING
RELOAD
3.0
RIVEN DISPOSITION
0.70
STATUS CHANCE
0%
TRIGGER
SEMI
DAMAGE
 IMPACT
16.0
 PUNCTURE
9.0
☢ RADIATION (🔥 + ⚡)
18.0
RADIAL ATTACK
☢ RADIATION (🔥 + ⚡)
41.0
TOTAL Damage
84.0
AVERAGE HIT
84.0
BURST DPS
84.0
SUSTAINED DPS
21.0

GRIP

LOADER

Guide
1 Comment
Tombfinger builds
Builds by Edeon

PRIMARY: Putting the 'Tomb' in 'Tombfinger'

DISCLAIMER: The Riven displayed in this build is the exception, not the rule.
The build also lists Blast among its damage types. Overframe is drunk and doesn't know what it's talking about.

  • Use Thermite Rounds/Hellfire if you don't have a Riven.

  • [Hunter Munitions] is present due to the high crit chance of this Kitgun, coupled with the fact that Viral boosts Slash proc damage by a fairly high amount.

  • Heat - obviously - is for armor stripping.

  • Shields are covered by the innate Impact of the Kitgun.

  • Pax Charge converts this into an infinite ammo Kitgun and shortens the ammo recharge rate considerably.

  • Charge for best effect against groups, or tapfire against heavies.

  • Firerate of some sort is strongly recommended due to the disgustingly long charge time on this Kitgun.

  • I would suggest replacing [Vital Sense] with firerate if you don't have a Riven, or your Riven doesn't have firerate on it.