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Halving a Sun Heat build.

by last updated a year ago

850

Gyre’s signature weapon has two fire modes. Primary fire shocks enemies with electrical orbs. Alternate fire is a large ball of electricity that sticks to any surface and pulses ⚡Electricity before it explodes. In Gyre's hands, the weapon has a small amount of multishot.

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ITEM RANK

30

60 / 60

APPLY CONDITIONALS

FIRE MODE

AUTO
ACCURACY
18.2
CRITICAL CHANCE
14%
CRITICAL MULTIPLIER
2.2x
FIRE RATE
4.33
MAGAZINE
28 / 540
NOISE
ALARMING
RELOAD
1.8
RIVEN DISPOSITION
1.15
STATUS CHANCE
30%
TRIGGER
AUTO
DAMAGE
 PUNCTURE
44.6
 SLASH
17.4
⚡ ELECTRICITY
62.0
TOTAL Damage
124.0
AVERAGE HIT
144.8
BURST DPS
627.6
SUSTAINED DPS
490.9
Guide
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Alternox builds
Builds by seikijin

Halving a Sun Heat build.

This is an alt fire build. Alt fire lasts 10 seconds and does an aoe every 10 seconds. Not affected by fire rate but is affected by [Firestorm] making the aoe go from 6 meteors to 8.64m. being a Radical attack Galv Apititude wont help with the alts fire aoe.

Probability A = Base crit chance
Probability B = Vigilant Set

The probability of either A or B happening is 0.118%. So you have 11.8% chance to crit. This is a 489.99% critical chance increase.

Need to use an electricity combo so we can have heat as a single element so corrosive was chosen. Unfortuntely the pulses (damage over time) is only 40.54% heat dmg (5,156.3 heat of 12,718.8 total damage). So with 123.2% status there is a 49.94% chance of applying a heat stack per pulse.