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Kuva Nukor

Encumber Nukor v2.0.3 | Utility / DPS Hybrid

by last updated 2 months ago

1350

A highly-optimized Nukor that allows for the weapon’s microwave field to hit up to two additional targets.

39 VOTES
3 COMMENTS

ITEM RANK

40

80 / 80

APPLY CONDITIONALS

KUVA ELEMENT

ACCURACY
100.0
CRITICAL CHANCE
7%
CRITICAL DAMAGE
5.0x
FIRE RATE
10.00
MAGAZINE
77 / 210
NOISE
ALARMING
RELOAD
2.0
RIVEN DISPOSITION
0.50
STATUS CHANCE
50%
TRIGGER
HELD
DAMAGE
☢ RADIATION (🔥 + ⚡)
21.0
🧲 MAGNETIC (❄ + ⚡)
12.6
TOTAL Damage
33.6
AVERAGE HIT
43.0
BURST DPS
430.1
SUSTAINED DPS
380.6
Guide
3 Comments
Kuva Nukor builds
Builds by Depravety

Encumber Nukor v2.0.3 | Utility / DPS Hybrid

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Revision Log:

v 1.X.X >> Build identity changes and complete build overhaul
v X.1.X >> Central idea stays; only mod order changes or major guide rework
v X.X.1 >> No change in setup; minor guide edits only

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Why do we use?

Pure Heat? -- Encumber will be generating other status types like viral, magnetic, and corrosive for us.

Gunfight -- Necessary punch through for more chains, also significant crit damage, encumber can proc flat puncture for potential 32% crit chance.

Expel for double dipping dots, swappable for Hornet Strike / PTC (swap gunfight >> seeker) ...

Elementalist -- important 90% multi status damage and reload speed.

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Encumber

Encumber - Having an encumber [Nukor] somewhere in your arsenal is basically mandatory, far too many upsides to skip

Not only do we generate Viral, but also Corrosive, Magnetic, Gas, Blast, Etc. which all supremely benefit Heat as a status in their own way.
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When we combine Encumber with GS, we end up with a potential 1680% base damage increase.

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In order to calculate how long it will take for Encumber to generate all 13 of its unique status effects, see below;

  • First line calculates Harmonic Series, basically saying, “To what power must e be raised to equal x

  • Second multiplies estimated Harmonic Series with number of probabilities (13)
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    *This says how many total encumber generated instances needed to generate all 13 effects, which is around 42 times. (This result is constant for ALL secondaries)

  • Third calculates how many Encumber Status we generate per second

  • Fourth divides them which tells us how long it takes to generate all 13 status, which happens to be 1.84 seconds

You can reverse fourth equation and multiply by status effect duration in seconds to find out how many procs you will average before stacks begin to decay. For Viral this happens to be 3.26 stacks

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Some additional things to note, only one encumber effect can be generated per instance of time, that means even if your beam chains to 3 targets, only 1 enemy can activate Encumber per tick of damage ( this is so AOE status effects like gas and electric aren't obscenely broken )
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However, the opposite is also true, it one damage instance does NOT activate encumber, the enemies that the beam chains to has an additional chance until one hits.

This means that Encumber has a hard cap, and in a [Vacuum], will [Reach] its cap of generating 13 unique status effects in exactly one second This value can ONLY be exceeded with Fire Rate.
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Multishot, Status Chance above 100, AOE, and Punch Through do NOT count.

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How Multishot Works on Continuous Beams:

If a continuous weapon has a multishot of 1.5, its basically a 50% chance to apply a dealt instance of damage twice. It will take the final damage result of a shot and essentially ‘copy and paste’ that value onto itself. Compare this to traditional multishot, which is more like rolling 2 damage die instead of one.

Additional beam multishot also increases the status chance of an individual tick, if we generate a ‘2’ multishot with 60% sc, that instance will be copied and pasted onto itself for 120% sc, for 3 multishot thats 180% sc, and so on.

Not only that, but status damage from SINGLE elements like toxin are applied twice on top of increased status chance, basically all continuous weapons have an innate faction multiplier for base elements.

A single damage tick consumes 0.5 ammo instead of 1.