- ENERGY
- 150
- HEALTH
- 370
- SHIELD
- 335
- SPRINT SPEED
- 1.1
- DURATION
- 100%
- EFFICIENCY
- 100%
- RANGE
- 100%
- STRENGTH
- 100%
- ARMOR
- 105
- Damage Reduction
- 25.9%
- EFFECTIVE HIT POINTS
- 946
Desecrate, Strip, and Survive
- Near max Ability Range since your primary role is to be a Desecrator and to reach as many corpses as possible without being everywhere at once. Also a plus to how far away your Terrify can reach.
- Near 167% Ability Strength with Transient Fortitude, Power Drift, and partially set-buffed [Umbral Intensify] to get a full armor strip on a lot of enemies with Terrify and some decent bonuses on your Shadows if you need them to be a distraction in something like a Defense scenario.
- Health Conversion, Despoil, Arcane Blessing, and partially set-buffed Umbral Vitality to be an absolute tank and improve energy economy.
- Arcane Strike is a personal preference, run whatever you want here.
- You don't HAVE to use Steel Charge if you have an extra Forma to spare, but I personally love spamming Melee and the 9-cost of [Steel Charge] is a really nice addition.