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Ember Prime

Nourished Archon Ember

by last updated 3 months ago

50

Ember Prime offers the same potential for wanton destruction as Ember but provides unique mod polarities, allowing for greater customization.

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ITEM RANK

30

60 / 60

APPLY CONDITIONALS

ENERGY
225
HEALTH
370
SHIELD
465
SPRINT SPEED
1.1
DURATION
100%
EFFICIENCY
100%
RANGE
100%
STRENGTH
100%
ARMOR
160
Damage Reduction
34.8%
EFFECTIVE HIT POINTS
1,187
Guide
1 Comment
Ember Prime builds
Builds by AlienBreakfast

Nourished Archon Ember

This build was created to use some of the new pieces of gear recently introduced in Warframe by trying to to find new synergies between:

  • Ember abilities and her augments (Exothermic, Healing Flame)
  • Archon mods (Archon Intensify, Archon Vitality)
  • New Arcanes (Cascadia Flare)
  • New Helminth ability (Nourish after Grendel rework)
  • Archon Shards
  • Weapons (Incarnon [Furis], [Tenet Cycron])

If you are looking for a level cap build, simply pass your way to another build.
Despite being fun to play and be able to deal a lot of damage, this build is Health based and BTW will encounter survivability issue after the first 2 hours of SP Survival.

Synergies:

[Archon Vitality] is obviously a buff to [Ember] 3rd and 4th abilities.

Using a healing ability won’t trigger [Archon Intensify] if you’re at full HP.
To trigger the additive Power Strength bonus of [Archon Intensify] we’ll need to heal [Ember] constantly.

To achieve this even at max shield and HP, we’ll use the aura [Combat Discipline] to damage [Ember] Health on every kill.
As we’re using the new Arcane Blessing, this shouldn’t be an issue as [Ember] will have 1940 HP at max stack.

You can heal [Ember] with [Healing Flame] which is an augment of her 3rd ability, Fire Blast.

When using Fire Blast to strip armor, you’ll heal [Ember] thus triggering [Archon Intensify] for an additive Power Strength bonus.

Using [Combat Discipline] will also help to proc Arcane Avenger constantly, even at max shields.

As we won’t use Arcane Energize in favor of Arcane Blessing, Nourish will be our main source of energy restoration.
We’ll use [Exothermic], which is another augment but this time, for her 4th ability named Inferno.
[Exothermic] will help having more energy orbs by triggering the Nourish multiplier when collecting energy orbs.
Nourish, will also proc 1 viral proc (Helminth limit) on reflected damage and will help your Inferno to scale up your Heat procs.
Moreover, [Combat Discipline] has a nice interaction with Nourish as it will spread Viral when damaging your health.

Weapons

Actually there are 2 really strong secondaries that you can play with build:

Viral damage/proc type will be added by Nourish, that's why we are building [Cycron] and [Furis] for pure Heat.
If you want to further boost your Inferno with Heat Inherit, choose an [Epitaph] instead.

Archon Shards

As we can't slot [Natural Talent], use 2 Amber Archon Shard to increase casting speed.
Again 2 Amber Archon Shard will be used but this time, to increase the efficiency of energy orbs. Buffed energy orbs will then be multiplied by Nourish and will replenish [Ember]'s energy stock pretty quickly.
Last slot is free, use whatever you want.