- ACCURACY
- 28.6
- CRITICAL CHANCE
- 25%
- CRITICAL MULTIPLIER
- 2.5x
- FIRE RATE
- 21.67
- MAGAZINE
- 120 / 1000
- NOISE
- ALARMING
- RELOAD
- 2.0
- RIVEN DISPOSITION
- 1.30
- STATUS CHANCE
- 21%
- TRIGGER
- AUTO
- DAMAGE
- IMPACT
- 6.0
- PUNCTURE
- 5.0
- SLASH
- 4.0
- TOTAL Damage
- 15.0
- AVERAGE HIT
- 20.6
- BURST DPS
- 446.9
- SUSTAINED DPS
- 328.3
totally not wort it grakata prisma
Wild frenzy :
- Both Grakata and Prisma Grakata will have a fire rate of 40 / 44.44 / 50 / 57.14 / 66.67 / 80, despite the Prisma variant having a higher fire rate on its normal firing mode.
- Abilities and mods that modify fire rate have no effect on this alternate fire mode. As a result, mods like Vile Precision and Critical Delay only provide their benefit.
- Aiming will be disabled during the burst, hence the alternate fire cannot benefit from Acolyte Mods.
- Ammo is refunded into the ammo pool, not the magazine. Hence, the player still has to reload the weapon after killing two or more enemies.
- Because all remaining ammo is ejected, increasing magazine capacity such as with Magazine Warp will extend the burst.
- If buffed with unlimited ammo such as from the Reactant Buff, the weapon will only fire its magazine amount at a time, with small delays between each trigger pull.
- Any action that would cancel the salvo, such as Rolling, while there is ammo in the magazine, would render the refund effect null thus requires killing 2 enemies again in order to have the reload in effect.