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Nekros

Pull shadows

by last updated a year ago

30

There is a reaper whose name is Nekros. He provides deathly crowd control. Erstwhile enemies become allies when Nekros calls up recruits from the dead.

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ITEM RANK

30

60 / 60

APPLY CONDITIONALS

ENERGY
150
HEALTH
370
SHIELD
335
SPRINT SPEED
1.1
DURATION
100%
EFFICIENCY
100%
RANGE
100%
STRENGTH
100%
ARMOR
105
Damage Reduction
25.9%
EFFECTIVE HIT POINTS
946
Guide
0 Comments
Nekros builds
Builds by andytkila

Pull shadows

  • 40 madurai + 20 archon shard (2 shards) = 214 ability strength, 90% reduction on shadows

The other shards, max energy pool.

Madurai also gives cast speed which is pretty useful for casting your shadows.

Dual kit guns, 1 lightning + 1 corrosive // heat

Theorem infection + kitgun build from this video, all credit to AznvasionsPlays.

https://youtu.be/J-FbAKGyW70

Heavy attack melee weapon build, right now using https://overframe.gg/build/376375/tatsu-prime/heavy-attacks/ from jautja, all credit to him.

Essentially for survivals and defenses or any other content with low movement, good enough tanking capabilities with shadows,[Health Conversion] and arcane blessing.
Nice energy economy via [Despoil] + [Equilibrium] + archon shards.

The idea behind the build is to group enemies wirh pull, kitgun them to death to buff ur shadows via theorem infection as explained in the video, and once u have the army , pull mobs together so ur shadows IA has some focus and do heavy attacks to complement the damage.
I assume that when soloing steel path or even grouping maybe you need to terrify to armor strip, thets the main reason to have max energy shards and [Streamline], to have a bigger pool and not so terrible efficiency, in case you need to cast more abilities.

[Greedy Pull] is quite nice on groups cause you need to get orbs for energy economy and [Despoil]. If you are playing solo probably dont need it cause u kill in front of you with pull most of the time so feel free to change it and suggest what do you think will fit. Maybe terrify augment so when u armor strip the enemies dont run out of your heavy atttack [Reach] could be nice.

Right now i dont have the kitgun setup nor all the mods for frame or melee weapon but performing quite well on steel path survival on groups.

I should say it seems hard to solo wiith the build because you need to ramp up to get strong enough, and the start of the mission can be pretty rough but should be ok on survival and defenses.

If i can get all mods, arcanes, focus points etc will update with my impressions and experience on full build.