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Excalibur

The Hidden Blade | Slash Dash Excalibur

by last updated a month ago

60

Excalibur epitomizes the warrior spirit. His master swordsmanship deals high damage. He is the embodiment of martial excellence.

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ITEM RANK

30

60 / 60

APPLY CONDITIONALS

ENERGY
150
HEALTH
370
SHIELD
370
SPRINT SPEED
1
DURATION
100%
EFFICIENCY
100%
RANGE
100%
STRENGTH
100%
ARMOR
240
Damage Reduction
44.4%
EFFECTIVE HIT POINTS
1,159
Guide
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Excalibur builds
Builds by ninjase

The Hidden Blade | Slash Dash Excalibur

This is an [Excalibur] build that uses pure Slash Dash spam to deal damage, requiring new Incarnon weapons ([Magistar]) and Arcanes (Magus Aggress) to unlock it's maximum potential. Slash Dash is capable dealing upwards of 100 million raw damage and between 10 to 100 million bleed damage per forced slash proc depending on enemy density, viral status and mecha empowered. This is enough to one-shot enemies up to levelcap.

We also use a [Huras Kubrow] to keep [Excalibur] invisible as Slash Dash causes you to become 'invulnerable' to health damage yet still vulnerable to shield damage, meaning every time you exit slash dash while getting shot, you die almost immediately as you have already lost your shield gate. Running a Kubrow also lets you take advantage of the Mecha set which can occasionally spread the slash procs from slash dash and nuke large areas.

If NOT using a Kubrow and Mecha set, swap [Mecha Empowered] for [Brief Respite].
If running shorter missions or having issues with energy, swap [Augur Message] for [Streamline].

PLAYSTYLE

  1. Tap 4 to Activate Roar or Nourish
  2. When surrounded by as many as enemies as possible, tap 3 to cast Radial Javelin to gain [Furious Javelin] buff (a multiplicative melee dmg buff that boosts slash dash)
  3. Tap 1 to enter slash dash and chain from enemy to enemy. If you need to exit early, tap jump.
  4. You can occasionally tap 2 to blind enemies, but note this will not increase damage from slash dash (despite setting up for melee stealth multiplier).

FLEXIBLE OPTIONS

  • [Blind Rage]: For shorter missions with low enemy density where you need to spam Slash Dash, drop Blind Rage for Transient Fortitude and consider swapping Augur Message/Surging Dash for Streamline
  • Rolling Guard is an optional addition for extra i-frames, although you could skip this if you just run Vazarin Protective dash.
  • [Surging Dash] is also an optional augment as you can just build combo manually, although this can feel a bit awkward with spoiled strike on. Replace this for streamline or rolling guard.

Arcanes

  • Energize is best for energy, but could be swapped out for Arcane Fury if running Nourish/Zenurik/Dissipate
  • Arcane [Fury] boosts melee damage by another 180% (additive to mods on statstick)

HELMINTH

Subsume these abilities over 4:
1. Roar - Roar double dips the slash procs created by slash dash, boosting them by 2.56x
2. Nourish - boosts only the raw damage for slash dash (not the slash proc), but also solves any energy issues. This is a great option for base SP, short runs OR endurance when using armor strip.
3. Shooting Gallery with Muzzle Flash - solves survivability issue from taking shield damage during slash dash, kills from slash dash build up [Muzzle Flash], then shooting your gun periodically will keep your surroundings stunned (including eximus). You will need to drop augur message for Muzzle Flash.

ARSENAL

Magistar Incarnon is the ideal statstick as it boosts both cc and cd: https://overframe.gg/build/502921/
Ceramic Dagger is the next best using the cc evolution.
If no incarnon weapons, use Tenet Agendus: https://overframe.gg/build/390075/

Ideally use with Huras Kubrow to keep you invisible: https://overframe.gg/build/268129/huras-kubrow/huras-mecha-synth-stealth-doggo/

DAMAGE CALCULATIONS:

Base Damage: 250
Strength: 303%
Base Damage mods (Primed Pressure Point + Spoiled Strike): 1+1.65+1=3.65x
Orange Crit multiplier with Magistar + Magus Aggress: 1+2 x (11-1)=21x
Bonus damage at x12 combo: 3.75x
Roar Damage buff: 1.91x
[Furious Javelin] buff after hitting 10 enemies: 1+0.15x3.03x10=5.545x
Health multiplier at 10 viral status: 4.25x
Corrosive Damage bonus ([Primed Fever Strike] + [Shocking Touch]): 1+1.65+0.9=3.55x
Ferrite Armor bonus: 1.75x
[Mecha Empowered]: 2.5x

MAXIMUM RAW DAMAGE WITH ABOVE MODIFIERS
250 x 3.03 x 3.65 x 21 x 3.75 x 1.91 x 5.545 x 4.25 x 3.55 x 1.75 x 2.5 = 152 MILLION DAMAGE

MAXIMUM SLASH PROC WITH ABOVE MODIFIERS (double dipping roar and [Mecha Empowered])
0.5 x 250 x 3.03 x 3.65 x 21 x 3.75 x 1.91 x 5.545 x 4.25 x 1.91 x 2.5 x 2.5 = 58.5 MILLION BLEED PER TICK

Even without [Mecha Empowered] or Viral status, we deal 5.5 Million bleed per tick