This is magical build that shouldn't even exist but Melee 3.0 phase 2 made some interesting changes.
First of all, this build works almost on every melee weapon at exact same configuration.
The only must have mods are [Sacrificial Steel], Blood Ruch, [Weeping Wounds] and [Condition Overload]
Optional changes at first glance:
1.[Primed Reach] over [Organ Shatter] so it's not going to be pain in the arse while closing the gap and it's gonna cost you extra forma (depending on weapon), but you can place max rank [Virulent Scourge].
2.Elemental damage type is up to you and you can change it anytime
3.Riven mod can be a thing if you have one
4.For extra sustain Healing Return over Organ Shatter/[Primed Reach]
5.For extra damage any additional elemental damage mod over [Organ Shatter] etc. It leads to 5 total damage types and 5 different procs, obviously
7.Stance doesn't matter, take your favourite one
8.You can ignore everything written above and do your own thing
That's it, thanks bye