Dear all 3 hydroid sigmas, I have perfected your slave farm frame (try to say 3 times in a row) to become the ultimate menace.
This build depends on Elemental Ward ([Chroma]'s helmenth).
We don't use any efficiency mods due to how much energy we have.
Main element is Toxic
We abuse Toxic for the nuking capability and makes you more mobile in any mission.
Secondary Element is Heat
Heat is really nice for a defensive and passive playstyle, plus you're helping squishy frames to survive a bit longer.
Side note: Heat status chance is a fixed number and thus can't be changed.
- WARNING
Cold and Electric elements are bugged/not working as intended (will update build if it got fixed)
- ALT. MODS TO USE IF YOU STRUGGLE WITH ENERGY
You can replace [Stretch] with [Fleeting Expertise] At the cost of duration.
OR
You can replace [Stretch] with [Streamline] at the cost of nothing but range.
You can use whatever you like
I prefer Arcane Tanker for running Heat and Arcane Eruption for CC.
If you have Arcane Guardian then it synergies well with Adaptation.