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Phenmor

Phenmor

by last updated 2 years ago

1430

Zariman colonists originally intended to use the Phenmor in burial rites. In Orokin society, the higher the rank, the greater number of volleys for the deceased. Its stock is carved from Phenaureus Pine, a tree designed to release seedlings only onto scorched earth. In the hands of the Void, the Phenmor becomes darkly aggressive.

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ITEM RANK

30

60 / 60

APPLY CONDITIONALS

FIRE MODE

PRIMARY
ACCURACY
28.6
CRITICAL CHANCE
20%
CRITICAL MULTIPLIER
2.0x
FIRE RATE
3.00
MAGAZINE
30 / 540
NOISE
ALARMING
RELOAD
2.8
RIVEN DISPOSITION
0.60
STATUS CHANCE
20%
TRIGGER
SEMI
DAMAGE
 PUNCTURE
42.0
 SLASH
98.0
TOTAL Damage
140.0
AVERAGE HIT
168.0
BURST DPS
504.0
SUSTAINED DPS
393.8
Guide
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Phenmor builds
Builds by SiX4BiT

Phenmor

Evolution I - Incarnon form - 12 headshots (less with multishot) lets you switch to Incarnon mode after alt-fire which has about 408 rounds
Evolution II - Void's Guidance - +50% Accuracy and -50% Recoil. The combination of this perk with Primary Deadhead gives -100% recoil. If you run stabilizer in exilus as well as primary deadhead, you can run Rapid Wrath (+20% fire rate) instead.
Evolution III - Ready Retaliation - +100% reload speed for 6s when reload from empty. This actually also affects the transformation time, cutting it down from 3.4s to approx 1.7s if you manage to reload from empty.
Evolution IV - Elemental Excess - +20% status chance, -10% critical chance. This drops the final crit chance to 10% to synergize with Devouring Attrition and makes the final status chance approximately 70%.
Evolution V - Devouring Attrition - 50% chance to deal 2000% damage on non-critical hits. This 2000% multiplier is currently a separate multiplier to base damage mods such as [Serration], deadhead, [Galvanized Aptitude]