Navigation

Account

Social

Tenet Spirex

No Riven - Tenet Spirex CC/SC/Viral/Slash/Heat

by last updated 2 years ago

1450

Dominate rivals with this pistol’s lightning fast rail-slugs. Head-shots speed up reload.

0 VOTES
0 COMMENTS

ITEM RANK

40

80 / 80

APPLY CONDITIONALS

KUVA ELEMENT

ACCURACY
12.5
CRITICAL CHANCE
26%
CRITICAL MULTIPLIER
2.4x
FIRE RATE
2.33
MAGAZINE
8 / 80
NOISE
ALARMING
RELOAD
2.4
RIVEN DISPOSITION
1.00
STATUS CHANCE
40%
TRIGGER
SEMI
DAMAGE
 IMPACT
112.0
 PUNCTURE
20.0
🔥 HEAT
60.0
RADIAL ATTACK
 IMPACT
48.0
🔥 HEAT
80.0
TOTAL Damage
320.0
AVERAGE HIT
436.5
BURST DPS
1,018.5
SUSTAINED DPS
599.1
Guide
0 Comments
Tenet Spirex builds
Builds by DocSagan

No Riven - Tenet Spirex CC/SC/Viral/Slash/Heat

Before anything Happy Tennocon! here is a gift for everyeone so you can share to anyone!
All Warframe Weaponry Graded!

For an ideal Riven you can get a CC,CD,MS to Replace Primed Target Cracker for overall damage.
For Faction Damage You can replace Hornet Strike for the desired Faction Damage.
The damage lost from Hornet Strike is regained by the arcane Secondary Deadhead.

First of all it is important to be able to config your weapons at anytime without expending more forma than usual
so in this case if you want to change to corrosive, just change Frostbite with Jolt
or if you want to change to radiation, just change Pistol Pestilence with Scorch, as other combinations!

This is a pseudo SC/CC build for [Tenet Spirex], it will doing around 400k slash damages thanks to the CC and CD primed mods installed.

Why some people prefer Faction Damage mods than Damage mods as Hornet Strike?
it happens to be that Faction Damage mods are Multiplicative Damage while Damage is plain damage as additive.

Lets says, Faction Damage Mods work like Multishot Mods.

Some people Alternatively they add the multishot mods instead of Hornet Strike. Now here's where it gets tricky because the effect of multishot is not ADDITIVE like the DAMAGE is, Multishot IS multiplicative.
But we're still forgetting something. The multishot also adds more rounds, rounds means more Status chance procs!

At the end having a Faction Damage Mod is better than having plain Damage Mods as Hornet Strike or Magnum Force because you would prefer to Multiply your damage as 10x10 than add more damage like 10+10.
Myself I use Faction Damage Mods but here I share what I call a Customable 'Scheme' which you can change Status and Damages as you like, it is perfect since you won't waste more forma.
As I Did.