Gara Tank/Damage Build [ENG]
- 3 Forma
- Long Guide
- Votes
- 186
Glass Canon | 90% Dmg. Red. | Milions DPS
- 6 Forma
- Long Guide
- Votes
- 131
Gara Wall
- 5 Forma
- Short Guide
- Votes
- 16
GARA 0 Forma All Rounder
- 0 Forma
- Short Guide
- Votes
- 13
by Lumenx — last updated 2 years ago
Enemies are made fragile by Gara’s deadly touch. Gara’s vitric abilities provide her and her allies with survivability and deal high damage. Shatter the foe.
ITEM RANK
3060 / 60
APPLY CONDITIONALS
I had an entire explanation written out for everything here, but overframe deleted it, so I'm just gonna keep this short.
This builds focuses around [Gara]'s 2 ability and keeping it active always.
You want to always stay in the air with this build, which is why I put in mods to keep bullet jumping around for a while. This utilizes [Aviator]'s 40% damage reduction while airborne, which, when combined with [Gara]'s 2 ability and max [Adaptation], greatly reduces incoming damage.
You want to be aim gliding frequently with this build to utilize [Aviator]'s damage reduction.
arcanes and abilities can be freely switched, just don't helminth away [Gara]'s 2.
Using a decaying dragon key is recommended when not using wellspring or another consistent source of energy.
You may take a lot more damage at the start of missions or if you encounter eximus. This is because [Adaptation] isn't fully active yet. This damage can be reduced until [Adaptation] is active by using [Gara]'s 2 and staying airborne.
Note: This build is very specific to utilizing damage reduction and is not recommended as a general [Gara] build.
If I missed anything here that's major, I'm sorry. I'm not going to spend another 20+ minutes retyping everything in extensive detail lol.