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Ember Prime

General Use Ember | Steel Path (non-helminth and helminth options)

by last updated 6 months ago

30

Ember Prime offers the same potential for wanton destruction as Ember but provides unique mod polarities, allowing for greater customization.

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ITEM RANK

30

60 / 60

APPLY CONDITIONALS

ENERGY
225
HEALTH
370
SHIELD
465
SPRINT SPEED
1.1
DURATION
100%
EFFICIENCY
100%
RANGE
100%
STRENGTH
100%
ARMOR
160
Damage Reduction
34.8%
EFFECTIVE HIT POINTS
1,187
Guide
1 Comment
Ember Prime builds
Builds by ninjase

General Use Ember | Steel Path (non-helminth and helminth options)

General Use and Endurance Steel Path shield gating based [Ember] build, utilising Breach Surge to stun enemies including eximus and provide extra sparks generated from inferno that work well against armor stripped enemies from fireblast.

Shield Gate Update 2023
[Ember] will now have a max shield of 465, meaning [Catalyzing Shields] reduces her max capacity to 93 and you need to generate 93 shields to achieve the maximum 1.33s new shield gate. [Brief Respite] + THREE augur mods (either three on frame, two on frame and one on pistol, or two on pistol and one on frame), at 130% efficiency means you can use Breach Surge to generate 95 shields and refresh shield gate. This allows you to save on casting fireblast for when you need it.

BUILD SPECIFICS

[Primed Flow] + efficiency mods + [Exothermic] + arcane energize is excellent for energy economy

[Stretch] + [Augur Reach] gives decent fireblast radius and inferno targetting range. [Augur Reach] is optional for more power strength e.g. [Augur Secrets] or [Transient Fortitude].
[Umbral Intensify] gives decent starting power strength but is not necessary. Remember passive gives much more strength for each burning enemy.

Flex/alternative options
[Augur Message] and Secrets are the FLEXIBLE slots:
More strength or duration eg Umbral Intensify or Primed Continuity.
Rolling guard is OPTIONAL for i-frames and status cleanse
[Equilibrium] is OPTIONAL for more energy to sustain immolation
Archon Vitality is OPTIONAL and can be used for the mod passive which DOUBLES heat procs i.e. on inferno.

Arcanes
Arcane Energize - optional for max energy economy taking advantage of all the energy orb drops.
Arcane Eruption - funny choice that causes huge area of 30m knockdown everytime you pick up an energy orb, which is constantly generated by [Exothermic]. This basically keeps the entire map knocked down, except for eximus units. Note, this can drastically slow down defense and survival missions in public so don't always equip this.
Molt Augmented - bonus 60% strength

Helminth options: