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Dokrahm

Dokrahm Reaper Scythe

by last updated 2 years ago

10

A light Zaw Strike for Scythe or Heavy Blade weapons. Lightweight, for flash and bite.

3 VOTES
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ITEM RANK

30

60 / 60

APPLY CONDITIONALS

ATTACK SPEED
1.00
CRITICAL CHANCE
18%
CRITICAL MULTIPLIER
2.0x
RANGE
1.00m
RIVEN DISPOSITION
0.50
STATUS CHANCE
18%
DAMAGE
 IMPACT
46.4
 PUNCTURE
108.1
 SLASH
154.5
TOTAL Damage
309.0
AVERAGE HIT
364.6
SUSTAINED DPS
364.6

GRIP

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Guide
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Dokrahm builds
Builds by MrMoneybags100

Dokrahm Reaper Scythe

My build for the Dokrahm Zaw, I am pretty sure the Sepfahn strike is just statistically better in every way but I just wanted a semi-viable two-handed scythe.
I personally use this with [Wisp] to pair the Exodia Contagion with her invisibility passive seeing as it counts as a melee attack, it will not cancel the invisibility.
my build is probably not perfect so feel free to comment suggestions so I can update the build.

A speed and critical chance link has been chosen because having more attack speed means more chances to proc our status effects while also doing our weapon damage, the slight decrease in damage from this link can also be justified when looking at the damage critical chance and speed ultimately bring.

The Naramon focus tree for your operator is recommended to keep the combo counter alive across all mission types without having to swap out a damage mod for combo duration.

[Gladiator Might] or [Organ Shatter] can be swapped for [Strain Infection],
this will improve damage but means much more effort to set up your damage due to needing a helminth charger, up to preference.

LV. 0 50/50 status mods are being used so make sure that the viral proc chance is much lower than slash, this will improve DPS in the late-late game.
For most normal content, max level versions will do you better.