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Bubonico

The steel path fears it. (3 Forma, Full breakdown in Desc)

by last updated 2 years ago

1350

Rain down a triple volley of explosive disease bladders from a distance, then move in for the kill by unloading a multi-shot barrage of toxic barbs with primary fire.

11 VOTES
2 COMMENTS

ITEM RANK

30

60 / 60

APPLY CONDITIONALS

FIRE MODE

AUTO
ACCURACY
25.0
CRITICAL CHANCE
25%
CRITICAL MULTIPLIER
2.3x
FIRE RATE
3.83
MAGAZINE
27 / ∞
MULTISHOT
7.0
NOISE
ALARMING
PUNCH THROUGH
1.9
RECHARGE DELAY
1.50
RECHARGE RATE
9
RELOAD
4.5
RIVEN DISPOSITION
0.75
Status / Projectile
9.3%
TRIGGER
AUTO
Damage / Projectile (x7.0)
 IMPACT
2.0
 PUNCTURE
13.0
 SLASH
19.0
🕱 TOXIN
7.0
TOTAL Damage
287.0
AVERAGE HIT
380.3
BURST DPS
1,457.7
SUSTAINED DPS
889.5
Guide
2 Comments
Bubonico builds
Builds by Smallsplat

The steel path fears it. (3 Forma, Full breakdown in Desc)

No [Point Blank]? No Viral? No Prime Elements? What is this!?

This is the Bubo build that will actually carry you 2 hours in a steel path before starting to actually feel a damage drop.
Galvanised Acceleration is optional and costs 2 forma to add, before you ask

Let's break it down:

Your DPS is lower than other builds, clearly this build is bad.
Status effects and armour like, exist?

The problem with a lot of builders is they dont care about the fact your killing... enemies, with health, armour, and elemental damage reductions. Yes you can make the number go up to silly numbers, but becuase you dont have the status effects to back it up, it falls off faster and is way more forma heavy for no reason.

Where's [Point Blank]?
We just don't have room for [Point Blank]

Current warframe meta is all about stacking multiplication buffs, and Point blank just doesn't add anything new that we don't already have. Here's why every mod is important:

• Galvanised Savvy - 480% Potential Damage (6 Elements)
• Galvanised Hell - 230% Damage After Calc
• Shotgun Spazz - 170% Damage After Calc (Removed Critical Decels Debuff)*
• Primed Ravage + Critical Decel - 360% Damage After Calc
• Corrosive + Heat - 90% Armour Strip, which is enemy specific (but Increases DPS by thousands of % on the SP)

All of these by themselves already outshine Primes Point Blanks 165%, but a big thing to remember is where in the calculation these mods go. NEW multipliers will always be more powerful than doubling down on 1 multiplier, which catches a lot of new modders off guard.

Remember, three x3's is 3x more powerful than 1 x9!

Where's Viral!?
Bubo has Innate Viral

Right click comes with viral packaged in. We're running 33% status and 230% Multishot, one or two right clicks will max stack a huge aura of enemies if they need help dying. I strongly suggest using your right click to weaken enemies to get early kills so your 4 on-kill effects can start rolling!

No prime elements!?
Unnecessary, expensive, and not a damage buff

I'm shocked people actually run these on a status weapon. You could argue that "The stats show that it does 40% more damage!" and sure, maybe, if we forget armour and status effects exist. We're running 4 status effects mods for the guarantee that we can proc as many effects for our Savvy to devour and get enemies as weak as possible as fast as possible.

Is the 60% status chance worth the 105% Element buff? Maybe. Is it worth the forma and math to work out? Hell no.

Do I need Galvanised Accel?
No. Not really. But....

For 2 Forma, it's a hell of a buff. The bubos range is kinda meh, and you can really feel the damage fall off when you have a long corridor full of enemies with its infinite punchthrough. Galv Accel puts your effective range to 35m, which is insane, if the recoil and spread wasn't uncontrollable at such ranges.

What's the weaknesses?
We have 4 On-kill effects

You need to get a kill so your savvy can come online for this to really shine. When you pull out the bubo, target the weak, right click to get some viral stacks to help, and then tear apart the world.