INTRODUCTION
Steel path/endurance oriented [Titania] build with more range to focus on crowd control through spellbind, condemn and lantern in order to mitigate damage for surviving in Steel Path. In addition, Condemn refills shields for shield gating despite the high efficiency.
There is a variant with much higher range at the cost of duration and efficiency: https://overframe.gg/build/286297/titania-prime/condemn-the-world-titania-crowd-control-steel-path/
PLAYSTYLE
- Keep Spellbind buff active on self at all times to have status/knockdown/stagger immunity. You can do this by either holding down 1 to cast a dust cloud on yourself OR spam spellbind on enemies then fly through the dust cloud generated. You may feel better gameplay [Flow] by tapping 1 on nearby enemies to crowd control them, then quickly fly through the cloud to pick up the buff.
- Keep a Lantern active at all times by casting on multiple enemies (up to four active at a time). This will attract other enemies in a large radius and make them stop shooting you, although you may still receive damage from new enemies approaching from outside the range.
- If you have subsumed Condemn, spam condemn (2), to lockdown enemies and regain shields/overshields, especially when you get hit and lose shields. Condemn also locks down acolytes. The combination of steps 1-3 should make it impossible to die.
- Activate razorwing (4) and stay in this form for evasion and [Dex Pixia] damage. Spam condemn to quickly build up razowing blitz stacks to boost fire rate and movement speed. You can also choose to ignore razowing and just use weapons.
BUILD SPECIFICS
Duration
Need to keep above 160% to minimise chanelling drain of razorwing when paired with 160% efficiency. Narrow Minded and Primed Continuity offset the duration penatly from transient fortitude and fleeting expertise.
Effcieincy/Energy economy
Need to keep at 160% or higher to minimise chanelling drain. [Fleeting Expertise] is used for this. [Primed Flow] gives you a large energy pool, but is flexible for [Rolling Guard] or more strength.
Range
Range is needed for crowd control from condemn, spellbind and lantern. [Stretch], [Augur Reach] and [Cunning Drift] are used to offset the range penalty from [Narrow Minded].
Strength
Strength helps [Razorwing Blitz] buff and [Dex Pixia] base damage, but you don't necessary need extremely large amounts of strength. [Transient Fortitude] is enough, but we can add more strength with [Umbral Intensify] or [Augur Secrets].
Flexible options
Primed Flow is flexible for more strength (umbral intensify, augur secrets) or Rolling Guard.
Aura - [Enemy Radar] is best in slot. other options are also fine depending on your polarity e.g. growing power, steel charge, sprint boost etc.
Helminth Options
- Condemn: Spammable for razorwing blitz, give shields to reset shieldgate and cone shaped crowd control that works on acolytes
- Resonator: Spammable for razorwing blitz, pacifies enemies, but has similar action to lantern
- Shooting Gallery (needs [Muzzle Flash] augment): Not spammable and needs augment, but blinds every enemy in a wide radius with every 6 kills
ARSENAL
Dex Pixia Builds:
Grineer: https://overframe.gg/build/213565/dex-pixia/dex-pixia-crit-viral-slash-anti-grineer-2-forma/
Corpus: https://overframe.gg/build/286299/
Infested: https://overframe.gg/build/286301/
Diwata Acolyte Killer (optional): https://overframe.gg/build/286304/diwata-prime/diwata-acolyte-killer/