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Caliban

Caliban - Long Mission Synergist

by last updated 6 months ago

60

This is Caliban, the survivor, the adaptor, and heir to the twin kingdoms of biological and Sentient life. Free him from the aberrant path he was consigned to by his creator: Erra.

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ITEM RANK

30

60 / 60

APPLY CONDITIONALS

ENERGY
188
HEALTH
300
SHIELD
525
SPRINT SPEED
1.1
DURATION
100%
EFFICIENCY
100%
RANGE
100%
STRENGTH
100%
ARMOR
275
Damage Reduction
47.8%
EFFECTIVE HIT POINTS
1,275
Guide
5 Comments
Caliban builds
Builds by NoodleCup

Caliban - Long Mission Synergist

So, this is my shot at a "Meta" [Caliban] build. Thanks to The comments on my last build for inspiring this one. :D

IMPORTANT NOTE: It has been confirmed that [Caliban]'s Passive and [Adaptation] do not stack. If you equip [Adaptation], you will gain the higher of the two resistances, effectively losing you [Caliban]'s passive on yourself. For this reason, in my [Caliban] builds, I prefer to treat his passive as a free Adaptation that takes up no mod space, that is why it is not on this build.

My Venato Build to go with this: https://overframe.gg/build/258984/

Those of you who are here from my other Caliban Build, https://overframe.gg/build/258784/caliban/caliban-conculyst-summoner/ , This build is not based entirely around Lethal Progeny, although they are still very viable. This build is based around synergy from all abilities, as well as being played on Longer missions like Survivals, Defenses, Interceptions, etc. And makes sure not to use no mods that are not fully ranked, as that is a hassle.

Lets begin.

To start off with, our Ability Strength Mods. [Growing Power], [Umbral Intensify], [Blind Rage], [Power Drift]. These mods add up to a total of 294% Ability Strength. The reason this number is important is because you need 287% ability strength to gain 100% bonus damage on your 2, Sentient Wrath. (Thanks to @THeMooN85 for this Info.)

To handle our slightly decreased efficiency, we have [Streamline] and [Primed Flow]. These allow us to continually cast abilities as long as we are alive.

We have [Narrow Minded] for Ability Duration, getting us to a healthy 199%, and [Stretch] as well as [Augur Reach] to counteract the Range down from [Narrow Minded].

Because we have so much Strength and Duration, our Helminth ability is Resonator. Why you ask? Well, Resonator works on the same type of AI as the conculysts do. Resonator will pull Enemies directly into the path of your Conculysts, the [Charm] is very very valuable. It group enemies for your Conculysts to attack, it groups them to be hit by Sentient Wrath, and it groups them to be hit by Fusion Strike. Overall, it is incredibly important for this kind of build, which focuses on long missions!

Because we have over 200% Strength, Fusion Strike will also strip all armor and shields from enemies!

Finally, our Arcanes are Arcane Energize and Arcane [Guardian], for survivability and energy.

How to play this build? Resonator will group all enemies into the range of your Sentient Wrath, as well as [Protect] any objectives due to charming enemies. These grouped enemies will then be completely vulnerable to your Sentient Wrath damage and damage buff, Fusion Strike Damage and Armor strip, and Conculysts attacks. In addition to all of this, your Conculysts will heal your shield, on top of [Augur Reach], [Umbral Vitality], and Arcane [Guardian] helping keep you alive. With this, [Caliban] can last in any mission indefinitely.