The "All In One" Team Player Build
- 3 Forma
- Long Guide
- Votes
- 119
SENTIENT's KILLER / Endgame / universal build / umbra charged
- 5 Forma
- Long Guide
- Votes
- 65
The Eternal Reaper
- 6 Forma
- Long Guide
- Votes
- 12
Good 0 forma nezha
- 0 Forma
- Short Guide
- Votes
- 11
by BillyBangles — last updated 4 years ago
The mercurial firemonger protects the innocent. Nezha’s multifaceted tactics give him high survivability as he inflicts damage and provides crowd control. His fire is the clarion of hope.
ITEM RANK
3060 / 60
APPLY CONDITIONALS
Summary: Be the carefree speedy tank twink [Nezha] was meant to be. Slide around like you're on ice skates, set every square inch of the floor on fire, and take enemy fire like spitballs with this lubed up tank build.
There are two main goals to this build:
Pros: [Steel Fiber], [Vitality], and [Armored Agility] make for decent enough base HP and Armor, this build really shines in Ability Strength. Your Warding Halo will have roughly 2500 - 3000 HP upon cast, even upwards of 6000 if it absorbs enough damage during the startup phase. Your abilities also do great damage as well so don't be afraid to use your Fire Walker or Divine Spears if you have the energy for it.
Cons: The reduced efficiency from [Blind Rage] hurts a little, but with so much effective HP you'll likely get enough energy by the time you need it again, especially in a squad. Just be sure to prioritize targets like Nullifiers that can dispel your Warding Halo.
Pros: We capitalize on Nezha's passive ability, which gives him +60% slide speed and -35% friction. Between Cunning Drift, Maglev, and Streamlined Form, this makes for +117% slide -110% friction, which may or may not be capped, I'm not totally sure of the finer points of that particular mechanic. Either way, what this means is your slide is now fast. Incredibly fast. You can keep pace with a Speed [Volt] with this build, and outrun most frames. Sprint Speed and Parkour Velocity aren't anything to sneeze at either. The Ability Duration of this build isn't anything special but with so much speed, you can still cover a lot of ground with Fire Walker.
Cons: The greatest strength of this build also is its greatest weakness. With so little friction, [Nezha] can be difficult to control at such high speeds. Running into things doesn't actually stop the momentum from the frictiion, so missing a turn means sliding into a wall for 5 seconds with no easy way to change direction. This can certainly be handled with practice, but some tilesets will prove more difficult to traverse than others, and some will be outright unfriendly to you. I'm looking at you Infested Ship.