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Mag Prime

Mag Prime: Shield Tank

by last updated 4 years ago

40

The exquisite Mag Prime offers the same abilities as Mag but with unique mod polarities for greater customization.

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ITEM RANK

30

60 / 60

APPLY CONDITIONALS

ENERGY
265
HEALTH
370
SHIELD
555
SPRINT SPEED
1
DURATION
100%
EFFICIENCY
100%
RANGE
100%
STRENGTH
100%
ARMOR
135
Damage Reduction
31%
EFFECTIVE HIT POINTS
1,277
Guide
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Mag Prime builds
Builds by PreludeTo95

Mag Prime: Shield Tank

With the 25% damage reduction now offered by shields as well as the shield gating mechanic, [Mag] is actually quite durable. For the most part you only cast 3 and 4 but you can use 2 to nuke a target (if it susceptible).


Abilities

Magnetize: ~3.7x damage for 6 sec and makes it nigh impossible to miss your target, shot the top of the bubble to pull bullets downward for headshots

Polarize: instantly restore ~50% of your shield and bypasses the recharge delay, also strips enemy armor

Crush: CC's enemies, grants shield for each enemy hit by each of the 3 ticks (can grant overshield), updates affected targets during casting animation to include those who enter area of effect afterwards

Mods

[Energy Siphon]: Essentially functions as additionally efficiency in that you don't need to find energy orbs or use Zenurik as often, polarity is compatible with [Corrosive Projection] and [Shield Disruption]

[Redirection] + [Primed Vigor]: Increase total shields, swap [Vigor] for [Augur Accord] if needed

[Adaptation]: Only way to increase damage reduction for shields since armor doesn't apply

[Fleeting Expertise]: It's efficiency...and it has [Mag]'s picture on it!

[Stretch] + [Augur Reach]: Increase range for Crush without losing strength to [Overextended]

[Umbral Intensify] + [Augur Secrets]: Increase shield restored by Polarize and shield generated by Crush

Arcanes

Arcane Resistance: if you are intending to be durable, taking 1 toxin proc and dying is no good and now that we can pass 100% resistance in a single arcane slot, I think it is worth using Resistance especially since slash now does not damage under shields.

Arcane Aegis: 3% chance to restore 30% shields for 12 sec, totaling 360% shield restore. The other option is Arcane Barrier which is 6% chance to restore 100% shields. Barrier will proc twice as often as Aegis and restore 100% each time, effectively restoring 200% shield in the same time frame.