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Vectis Prime

Galvanised Vectis Prime (463k+ Damage) (Vs Grineer)

by last updated 2 years ago

1450

Once thought destroyed, the newly uncovered Vectis Prime revives Tenno martial traditions.

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ITEM RANK

30

60 / 60

APPLY CONDITIONALS

ACCURACY
13.3
CRITICAL CHANCE
30%
CRITICAL MULTIPLIER
2.0x
FIRE RATE
2.67
MAGAZINE
2 / 72
NOISE
ALARMING
PUNCH THROUGH
1.0
RELOAD
0.8
RIVEN DISPOSITION
0.85
STATUS CHANCE
30%
TRIGGER
SEMI
DAMAGE
 IMPACT
140.0
 PUNCTURE
157.5
 SLASH
52.5
TOTAL Damage
350.0
AVERAGE HIT
455.0
BURST DPS
910.0
SUSTAINED DPS
568.8
Guide
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Vectis Prime builds
Builds by tenebutt

Galvanised Vectis Prime (463k+ Damage) (Vs Grineer)

This build is focused on the rarer [Primed Chamber] mod that gives you a multiplicative damage bonus on your first shot, it can be replaced with Charged Chamber instead for less damage, and requires the ability to land headshots semi-consistently to trigger Galvanised Scope and Primary DeadHead.

In theory, this build exceeds the 160k~ health an Elite Lancer would have at level cap (Lvl 9999), by utilising [Hunter Munitions] to ignore armour and reduce their maximum effective health via slash procs, and further amplifying health damage done by utilising Viral (Cold and Toxin) procs.

For higher burst DPS, you could replace [Hunter Munitions] with [Bladed Rounds] or [Serration], althrough you would not be ignoring armour, and would have to instead deal with the actual maximum effective health (sitting at nearly 11 million).