This build is designed to help [Ivara] stealth through any mission where that is a viable strategy (Spy, Exterminate, etc). This is useful for the Steel Path as stealth can give up to a 500% affinity boost, creating a fun alternitive way to farm it. Also a good way to farm Simaris standing by scanning these high level enemies while invisible.
Mod and Arcane Analysis
- Steel Charger - Can dramatically boost Stealth Finisher Damage. Corrosive projection is an option for the Artemis bow
- Streamline + Fleeting Expetise + Primed Continuity - Drops your energy drain from prowl to within 1% of the minimum
- Preparation + Primed Flow - Gives you enough energy to last the entirety of any mission.
- Infiltrate - huge for increasing the movement speed while Infiltrate is active as without it movement can feel like a crawl
- Savage Silence - The only way to get enough damage to one-shot a steel path eximus unit with a stealth finisher
- Augur Secrets + Umbral Intensify helps increase the movement speed of Infiltrate
- Arcane Trickery - the invisibility can help reduce the cost of Prowl and allows full parkor ability for duration
- Arcane Strike - Can increase the animation speed of finishers to the cap of 33% (cap reached with 50% Attack Spped)
- Subsumed: Silence - Lets us use [Savage Silence] against eximus units. Alternative: Dispensary for infinite energy.
Important traits for a Stealth Finisher Melee
- Needs to deal ~1,750,000 damage with [Savage Silence] (Steel Path Lv. 150 Eximus have 1,700,000 raw hit points on average)
- Damage split into 2+ parts to deal with Corpus shield gate (unfortunately, overguard is enough to prevent one shot)
- Bonus: fast animation speed (this will be done ~150 times on exterminate, you want this to go faster)
Example Equipment
- Melee: Karyst Prime - Use dagger ability to open enemeis to finisher after a heavy attack.
- Melee: Dokrahm - Stealth Scythe Enough damage to Finish ANYTHING in this game.
- Companion: Shade - Good for conserving energy if that is a concern by giving stealth.
**Note - For Archon Shards, using some Violet melee Critical Damage is a massive boost, each giving 75% critical damage.