INTRODUCTION
This is a high range [Valkyr] build that focuses on staying in Hysteria form at all times to be invulnerable to all damage, killing with her Exalted [Talons], grouping with [Prolonged Paralysis] (~20m range) and speeding up attack speed by approx 85% with permanent Warcry (due to [Eternal War]). Grouped enemies can be hit all at once with a single slide attack. You can even use Ripline to travel long distances if you prefer.
BUILD VARIANTS
Non-grouping Low Range Hysteria: https://overframe.gg/build/450575/
UPDATE 2025
Exalted mods can now run acolyte mods/galvanized mods and arcanes meaning [Valkyr] is even stronger than before and has more options available. Gladiator statsticks have also been removed.
Update Aug 2024
With the armor cap, armor strip is no longer as mandatory for [Talons] to oneshot and in fact, you can even use a passive companion primer to partially strip armor (e.g. via corrosive or heat status procs). Nourish can give both a boost to raw [Talons] damage and boost energy gained from all sources, including the major source via [Equilibrium] + [Synth Deconstruct]. Arcane Battery is optional but is able to give a ton of extra energy capacity. [Archon Flow] is slotted for the option of corrosive cold [Talons] and also conditional armor from warcry does not allow violet melee crit damage shard to work.
Archon Shards
One to Two Cast speed shards helps speed up casting of Paralysis.
Rest into Tauforged Violet Melee Crit damage shards
PLAYSTYLE
- Activate hysteria and Warcry. Getting kills will prolong warcry basically indefinitely.
- Tap 3 to group enemies with [Prolonged Paralysis]
- OPTIONAL: Switch to primer (using switch weapon button or aim button) to prime enemies and switch back to melee (with quick melee button) and kill enemies
- Slide attacks have very high damage multipliers and hit all grouped enemies multiple times (6 x 300% multiplier). Alternatively, [Prolonged Paralysis] also opens enemies to ground finishers (just tap melee on paralysed enemies) which deal MUCH more damage (6 x 2000% multiplier), but don't hit as many enemies or as quickly.
Old version of build in Circuit:
[ youtube id="3Zv8x3ypztg" ]
BUILD SPECIFICS
Duration
Maintain neutral to positive duration to reduce drain of Hysteria and give uptime to Nourish and Warcry.
Efficiency
Maintain neutral or positive efficiency to reduce drain of Hysteria. Seismic Bond on a pet can give you a free 30% efficiency while Hysteria is active.
Range
High range with Overextended +/- [Stretch] is required to scale the range of [Prolonged Paralysis] to approximately 23.5m
Strength
More strength boosts Nourish, Warcry speed boost (and armor which indirectly gives more energy via Arcane Battery) and Hysteria damage.
Aura
- Corrosive Projection in a vacuum reduces armor by 18% which is equivalent to a 1.8x damage multiplier
- Steel charge is good for saving mod capacity/forma and provides a small boost to talons damage.
- Swift momentum is great for maintaining combo duration
- Growing power also slightly boosts talons damage and warcry speed boost
- [Enemy Radar] to improve positioning by knowing where enemies are on minimap further away
Exilus
Completely flexible:
Cunning Drift gives a bit more range
Primed sure footed is nice if you swap into a primer with AOE to prevent knockback e.g. epitaph/bubonico/cedo
Preparation is good for speedrunning missions so you start of at maximum energy
Arcanes
Arcane Battery - synergizes with warcry (gives armor) to give even more energy pool. NOTE: you cannot use this to replace [Primed Flow] if you are using Violet Archon shards since these don't count any conditional energy boosts, only the starting energy.
Fury - boosts melee damage but will be additive to dmg mods on talons e.g. condition overload/primed pressure point
Augmented - more strength
Strike - boosts attack speed
Energize - helps maintain energy to stay in hysteria but expensive
HELMINTH OPTONS
Nourish
Nourish is an excellent subsume that provides bonus raw Viral damage to claws and significantly increases energy gain to sustain Hysteria.
Silence
Against infested, you will want to use Silence to block ancient disruptors since they will take all your energy while you are in Hysteria. You may want to add more duration by replacing [Fleeting Expertise] with [Constitution]. This also prevents Violence from dispelling your warcry.
Roar
Roar boosts damage and double dips status effects which is very good for the electric influence and gas afflictions variants.
Armor strip
Armor strip gives an effective 10x boost against armored enemies (or 5.5x boost with corrosive projection on)
- Tharros Strike: works well along side [Prolonged Paralysis] since you can group them first then strip. A single cast full strips both shields and armor in one cast with low strength threshold (200 str at default, 164 str with corro projection), works on acolytes and demolysts and is cheap to cast
- Pillage: radial but line of sight with huge range, requires alot of strength to full strip (400% without [Corrosive Projection] and 328% with), or multiple casts otherwise to strip. This also cleanses status and provides shields, both of which are kind of useless in Hysteria but does have some meme benefit to Paralysis which converts shields to damage. Also means you could run Melee Retaliation in arcane slot.
ARSENAL
Valkyr Talons
RAW TOXIN CORROSIVE DAMAGE VARIANT: https://overframe.gg/build/241532/
ELECTRIC INFLUENCE VARIANT: https://overframe.gg/build/499828/
GAS AFFLICTIONS VARIANT: https://overframe.gg/build/241635/
Tennokai Stick
You can put all tennokai mods onto a melee with passive movement bonus e.g. [Praedos], [Okina] and benefit from those tennokai mods as long as [Discipline's Merit] is equipped on [Talons].
Primer
A primary primer like [Cedo] or secondary primer such as [Kuva Nukor] and [Epitaph] are great for providing an outside source of status effects to boost condition overload on Talons as well as applying armor strip/viral status. You can then end up with between 5 to 9 elements affecting enemies, meaning talons damage can be boosted by between 400 to 720%. Here are two primer builds:
Kuva Nukor: https://overframe.gg/build/235421/kuva-nukor/kuva-nukor-primer/
Epitaph: https://overframe.gg/build/235422/epitaph/epitaph-primer/
Companion
You can put [Seismic Bond] on any companion (ideally [Diriga] for priming and orb production) to give free 30% efficiency,