Max Range
- to Switch Teleport drones, mainly for Plague Star, useable for PoE Bounties too
Streamline
- less energy cost to spam Invisibility and Switch Teleport
As much Duration as possible
- for longer Invisibility and Silence
Optional/ Flexible
Aura: Enemy Radar because I don't see a lot of Corrosive Projection in Public
Exilus: if you can unlock this mod slot, use Cunning Drift to reach maximum possible range, but 265% is great too
Primed Flow, Streamline, Rapid Resilience: swap out for other -/d mods to suit your playstyle (I like cost efficiency + lazy to use energy pizzas)
Arcanes: swap to fit your playstyle (I like free energy and usually carry a Secondary on me)
Helminth: chose Silence to stop Infested enemies from using abilities (see below/Wikia for more info)/ so that Infested enemies can only melee, provides some form of CC with max range to boot
Taken from: https://warframe.fandom.com/wiki/Silence
- mainly 'Disabled by Silence':
-- Actively cast shields & attacks (Frost globes and fire waves cast by Eximus units, thrown grenades, ground slams from Grineer, ...
-- Movement abilities (Osprey's charge, Charger's charge, Leaper's leap, Flameblade's teleport, etc)
-- Hook/pull attacks (Scorpion's hook, Ancient's hook, etc) - Summoning/spawning (Drahk Master, Fusion MOA, Brood Mother, ...
-- Special Infested Interactions: - Projectiles shot by Lobber Crawler don't come from a gun, they're an ability and are completely disabled.
- Mutalist Osprey cannot let go of Crawlers it has picked up.
- Maggots cannot attach to Tenno, they just do nothing and die.