Build ember débutant (Breakflip)
- 0 Forma
- Short Guide
- Votes
- 33
Ember | Mid Game
- 4 Forma
- Short Guide
- Votes
- 14
Ember: Zero Forma
- 0 Forma
- Medium Guide
- Votes
- 8
Arson Time :)
- 4 Forma
- Short Guide
- Votes
- 7
by curtis78 — last updated 3 years ago
Harness the power of fire. Ember’s heat deals high damage. She keeps a cool head when the battle is hot.
ITEM RANK
3060 / 60
APPLY CONDITIONALS
Survival
Though your main survival will come from other sources like a healing melee, health gate with [Panzer Vulpaphyla], and additional invulnerability and healing with vazarin protective dash and more healing with magus elevate this serves as the icing on the cake.
Decaying dragon Key- Smaller shield pool to fill faster and get a full shield gate
Brief respite- Cast 3 to recover shields during shield gate
Rolling guard- Go invulnerable when shields are broke and cleanse status
Crowd Control
With high range your 4 will hit many enemies stunning them and giving you a high chance to get your energy back ([Exothermic] augment) , also working with your passive to give you additional ability strength.
Armor Strip
With high efficiency you can repeated cast your 4 to accelerate your immolation and 3 at max immolation to strip armor. With a 43m radius on your 3 you will be armor stripping the whole room.
Brief respite- use abilities to recover shield and abuse shield gate
Prime sure footed- Not 100% mandatory will prevent knockdown from enemies, I mainly use because I use weapons with knock back
like kuva Zarr
Primed Flow- Larger energy pool since Embers gameplay revolves around repeatedly casting abilities
Streamline- efficiency to cast 3 and 4
Exothermic- enemies hit by 4 have 15% to drop energy when killed helping you maintain your energy
Rolling guard- Go invulnerable to replenish shields and cleanse status
Fleeting expertise- more efficiency to cast 3 and 4 !!DO NOT UPGRADE PAST RANK 3!! efficiency cap is 175 you will be decreasing your duration with no benefit. If its already maxed from a different build replace natural talent with continuity
auger reach- more range for 4 and more shields from abilities
stretch- more range for 3 and 4
natural talent- utility faster casting faster shield recovery feel free to replace if you want something else
arcane energize- helps with maintaining energy
arcane resistance- no toxin procs I put this here because i did not know what else to use arcane nullify or whatever you want
Pros of this build
Survival with shield gate
Crowd control with high range on 4
Armor strip with high range on 3
Cons of this build
[Exothermic] on grants 15% energy chance to enemies killed WHILE affected by your 4
Because of low duration your 4 only last 9 seconds if you cant kill the enemies in that time use [Continuity] for and addition 4 seconds making the duration last 13 seconds
sure you could always recast 4 but I feel like its wasting energy