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Sporelacer

Secondary Sporelacer | Status build

by last updated 2 years ago

50

Primary: Launches spore-sacs that explode with toxic mist on each bounce. Automatic trigger. Secondary: Fires spore-sacs that rupture into three smaller toxic projectiles on impact. Semi-automatic trigger.

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ITEM RANK

30

60 / 60

APPLY CONDITIONALS

ACCURACY
5.9
CRITICAL CHANCE
0%
CRITICAL MULTIPLIER
-
FIRE RATE
1.50
MAGAZINE
1 / 130
NOISE
ALARMING
RELOAD
3.0
RIVEN DISPOSITION
0.55
STATUS CHANCE
0%
TRIGGER
SEMI
DAMAGE
 IMPACT
57.0
RADIAL ATTACK
🕱 TOXIN
199.0
TOTAL Damage
256.0
AVERAGE HIT
256.0
BURST DPS
256.0
SUSTAINED DPS
69.8

GRIP

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Sporelacer builds
Builds by Kevidiffel

Secondary Sporelacer | Status build

This build is meant for using Pax Charge as a status applier.

We use Gibber to get the maximum rate-of-fire to quickly spread status effects. Additionally, we use Flutterfire to
reach 100% status chance.

Variations

  • Primed Expel Grineer instead of Primed Fulmination.
  • [Frostbite] instead of [Jolt] for Viral instead of Corrosive

Updates:
18.09.2022: Changing some aspects of the build again to emphasis this build as a primer, not as a dps build. Switched Secondary Dexterity to Cascadia Empowered and use [Galvanized Shot] and [Stunning Speed] to increase the Status Chance of the build even further.
26.04.2022: With regards to the Update from the 22th down below, I made some changes to the main build. Changed [Primed Heated Charge] to [Scorch], changed [Galvanized Shot] to [Stunning Speed], changed [Augur Seeker] to [Primed Fulmination].
22.04.2022: So, apparently [Galvanized Shot] only applies to direct hits, which is sad considering that we won't make a lot of direct hits, but we still need the +80% Status Chance we gain from it. We could use [Scorch] instead of [Primed Heated Charge] and [Stunning Speed] instead of [Galvanized Shot], which also reduces the Forma cost by 2 and we get some additional Reload Speed all while still keeping over 100% Status Chance.