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Dual Keres

2 forma endgame Dual Keres + guide

by last updated 2 years ago

720

Tear through any target with these vicious, claw-like blades. The signature swords of Khora.

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ITEM RANK

30

60 / 60

APPLY CONDITIONALS

ATTACK SPEED
1.25
CRITICAL CHANCE
28%
CRITICAL MULTIPLIER
2.6x
RANGE
2.50m
RIVEN DISPOSITION
1.10
STATUS CHANCE
14%
DAMAGE
 IMPACT
13.8
 PUNCTURE
34.5
 SLASH
66.7
TOTAL Damage
115.0
AVERAGE HIT
166.5
SUSTAINED DPS
208.1
Guide
0 Comments
Dual Keres builds
Builds by Echy

2 forma endgame Dual Keres + guide

One shot steel path mobs by watching them bleed to death. Any level, works on lvl9999 mobs. No Primer.

The reason why you should be running both Virulent Scourge and Vicious Frost at rank0 is because of the way status effects are applied in this game. Here's a screenshot from wiki of how status effect proc chance works:

Our crit chance is 151.3% at max combo which means no red crits and some orange crits. At least running a Smeeta Kavat and procing the Charm crit buff will actually be beneficial to us. You could also run an Adarza Kavat and proc the Cat's Eye buff to get the flat 60% crit chance which will allow us to have 10% chance to red crit.

Build Explanation:

Slash procs ignore armor and deal enemy max hp % damage. We use the viral elemental combo to help boost your slash proc dmg to the enemy hp by 325% at it's max of 10 stacks (this doesn't work on enemy shields tho, just hp).

-You MUST run both Virulent Scourge and Vicious Frost at rank 0 in order to proc slash procs more often than viral procs. If you put even a single upgrade to these mods you will boost the proc chance of the viral status and effectively lower your damage output since we are killing the mobs by bleeding them to death, not with our raw damage. Upgrading these two mods only increases our raw damage output but has 0 effect on our Slash bleed damage.

  • I run Crossing Snakes because it's the best dual daggers stance mod. Remember when you're playing the game, only use E spam while not moving at all, that one does the most damage.

  • Primed Reach is a must, giving range to your weapon will allow you to cover the room more and help yourself maintain your combo counter. With [Primed Reach] we're reaching 5.5m range which will allow you to damage flying mobs such as shield ospreys. If you don't have Primed Reach then you should run Spring-Loaded Blade and if you don't have that either well...normal Reach it is.

  • Condition Overload is a must, it is our bread and butter source of damage. It boosts the damage that we deal with our slash procs and it stacks for every status effect that we apply onto the enemy. So lets say you are just using this weapon and nothing else, you will then apply 5 status effects. Slash, Viral, Impact, Puncture and Knockdown (yes, knockdown and lifted altho not showing an icon on the enemy also count as a status effect, they cancel eachother out tho). That's a wooping 400% bonus damage which amplifies your Slash bleed proc damage!

  • Weeping Wounds and Blood Rush are also our standard mods that scale based on our combo counter. Weeping allows us to [Reach] 79.8% status chance so that we can proc our slash procs and [Blood Rush] allows us to [Reach] the territory of orange crits. Why do we care about crits? Because critical hits are also something that amplifies our Slash bleed proc damage. The more we crit, the better. The higher our crit chance, the better. The higher our crit damage...well, you get the point.

  • Berserker Fury this one is tricky. This is our source of attack speed, you must run one attack speed mod since they allow us to auto attack more often which results in us having a higher damage output. The problem with [Berserker Fury] is that it gives 0% attack speed unless you kill something first. This can be really troublesome and having to upkeep this buff is annoying so there is a really strong argument of running Primed Fury instead of it, even if it gives 15% less attack speed than a fully stacked [Berserker Fury]. Sadly I don't have this mod yet so this is my choice for now. If you're poor then Quickening, Gladiation Vice or normal Fury in that order are your way to go.

  • Organ Shatter is our crit damage mod. I had to choose this one over Gladiator Might simply because we can't [Reach] the red crits area. With full combo counter stacked we are at 151.3% crit chance which means we'll have 51.3% chance to orange crit. We lose out on 27% crit chance which is nothing since we will still not be seeing red crits.

The only problem this build is facing is the combo duration but you can always fix that by running the Naramon focus class and using the Power spike skill.

Lastly this build is meant for players that don't have a primer. If you don't know what a primer is, it's a weapon that can apply status effects on enemies for you, and it does it fast. The currently best primers in the game are [Kuva Nukor], [Tenet Cycron] and [Epitaph] with the [Kuva Nukor] being the best since it also applies a status effect called Microwave which is hidden. Microwave is the 16th status effect in the game that you can apply on an enemy and it is exclusive to the [Nukor] weapon. If you do have a primer I strongly advise you to go check out my 5 forma Dual Keres build here: https://overframe.gg/build/229578/. It has no viral mods since we'll be applying viral with our primer. This in turn allows us to run Sacrificial Steel to [Reach] 305.3% crit chance for red crits and bane mods that are the last way for us to increase our Slash bleed proc damage.