Edits:
18/12/2024 Updated the build to match my in game config due to clan member requests.
This build is the 1st part of my 5 series of configurations for the same warframe.
Your survivability will come from the 0.5 seconds immunity time that you gain whenever your overguard breaks, you'll be gaining overguard from [Healing Flame]. You can run [Archon Vitality] rank 0, It's just there for the double heat procs. [Brief Respite] is there to give you a little bit of shields on ability cast for the extra 0.33 seconds immunity you'll gain on shield break, a [Failsafe] in case you fail to cover yourself with overguard. [Rolling Guard] is another 3 seconds immunity with a status cleanse.
[Fireball Frenzy] got buffed to no longer combine with your weapons elements during warframe 1999 patch.
[Exothermic], [Streamline], Arcane Energize and the tau blue energy max shards are there to sustain your 2nd ability energy consumption and your ability spamming.
Arcane Eruption provides extra crowd control by knocking down enemies whenever you pick up energy orbs, which you will have in abundance due to [Exothermic]. [Ember] already has crowd control in the form of heat status procs causing mobs to enter the panic state, so this arcane is a flex slot.
[Ember] gains an absurd amount of ability strength whenever a mob has a heat proc on them, which you can apply any way you want, so don't stress too much about this stat.
This build has an Aura forma invested because of the other configs.
Archon shards are 2 yellow casting speed and 3 tau blue energy max shards.


Here are the links to my other configurations that share the same polarity slots as this one:
- General build (you are here)
- Gloom build
- Weapon Platform Nourish
- Ability Nuker Roar
- Breach Surge build