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Mire

Mire: Landslide - Toxin

by last updated 2 years ago

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A relic from the Great Plague, the Mire Infested Sword is a brutal weapon. It not only cuts into the enemy, it infects the wounds of its victim with a toxic nerve poison. Deals 🕱Toxin Damage on Ground Slam attacks.

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ITEM RANK

30

60 / 60

APPLY CONDITIONALS

ATTACK SPEED
1.08
CRITICAL CHANCE
9%
CRITICAL MULTIPLIER
1.5x
RANGE
2.70m
RIVEN DISPOSITION
1.30
STATUS CHANCE
31%
DAMAGE
 IMPACT
23.0
 PUNCTURE
23.0
 SLASH
47.0
🕱 TOXIN
65.0
TOTAL Damage
158.0
AVERAGE HIT
165.1
SUSTAINED DPS
178.9
Guide
0 Comments
Mire builds
Builds by The-Simulacrum-Warriors

Mire: Landslide - Toxin

Build by F1ameBlade.

If you like this build, give it a 👍 to help out!

Notes

Landslide is the first ability from [Atlas]. It scales from the mods equipped on your melee weapon and [Mire] is one of the best options if you don't have a good melee riven. This is because it has the Toxic Blight augment that provides a large Toxin damage bonus for anti-shield builds.

Most builds opt to use Arcane Avenger or other forms of external additive critical chance to boost Landslide's abysmal critical chance. However, it does heavily rely on your ability to keep your combo counter at the maximum so it's highly suggested that you use the Naramon focus school or additional combo counter duration.

Consult the Warframe Wiki to learn more about how Landslide interacts with various mods to understand more intricate decisions in this build.

Substitutes

Element mods should be swapped to deal with various factions.

  • Toxin is great against Flesh Corpus enemies and Mire slightly edges out Jaw Sword.

  • Corrosive does well against Grineer and Infested but struggles against many Corpus.

  • Viral does well against unarmored Grineer and unshielded Corpus.
  • Gas deals with most Infested but isn't good against other factions.
  • Radiation works great against the Robotic Corpus and some Grineer with Alloy Armor.
  • Magnetic burns through either Shield type but struggles against Alloy Armor.
  • Blast only counters some Infested but it can cause enemies to fly further away due to an interaction kept in from old Blast procs.
  • Heat does well against Grineer and Infested but has issues against some of the stronger Corpus.
  • Cold does good damage against Grineer and Corpus but has issues with some Infested.
  • Electric does well against Grineer Machinery and Robotic Corpus but requires you to strip their Alloy Armor.
  • Impact damage does okay against every faction because it has a larger selection of strong mod options like Collision Force.

  • Orokin enemies share resistances with their counterparts in every faction. The Grineer variants usually have the most health.

Anything else?

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