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Shadow Claws

Yet Another Shadow Claws Endgame Build V2

by last updated 3 years ago

60

These razor-sharp blades of condensed Void energy inflict deep and grievous wounds.

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ITEM RANK

30

60 / 60

APPLY CONDITIONALS

ATTACK SPEED
1.00
CRITICAL CHANCE
38%
CRITICAL MULTIPLIER
2.6x
RANGE
1.50m
RIVEN DISPOSITION
0.50
STATUS CHANCE
24%
DAMAGE
 IMPACT
72.0
 PUNCTURE
48.0
 SLASH
120.0
TOTAL Damage
240.0
AVERAGE HIT
385.9
SUSTAINED DPS
385.9
Guide
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Shadow Claws builds
Builds by Dudleyyyyyyyyyyyyy

Yet Another Shadow Claws Endgame Build V2

For [Sevagoth] Claws, this is a maximized build. It is not recommended to use an Umbra Forma on these claws. This can be avoided by swapping [Sacrificial Pressure] for [Pressure Point] or [Primed Pressure Point] and using 1 normal forma Instead. I use it because of the small boost to critical chance that is given so that I have a larger chance of getting orange crits dealing 13x The base damage of the claws. Then, combined with the combo effect of gladiator mods Guaranteed Red crits, dealing damage causes 19.5x damage. [Sacrificial Steel] is a necessity to [Reach] at least 100% crit chance on the claws, which is standard for this build.

Following crit chance, [Gladiator Might] and [Organ Shatter] are necessary to massively increase your damage output. [Gladiator Might] can be replaced with another mod, but then I recommend using a gladiator mod on Sevagoth's shadow form, as gladiator mods are hugely important to his build-up damage. With Gladiator Might and combo-based passives, increased combo duration is super important. [Drifting Contact] is a cheap mod but increases combo duration massively, and slightly increases status chance which isn't bad.

[Sevagoth] Claws apply guaranteed slash procs on his 3rd and fourth attack in the basic combo, along with in other combos. Following this, Condition Overload gives a massive 180% damage bonus against beefy targets with the 2 guaranteed slash procs. I use 60/60 Mods to grant status chance and Viral proc chance, Augmenting [Condition Overload] damage.

I use [Berserker Fury] as getting multiple kills after a single use of the Shadow's Pull is quite easy. The bonus Is higher than Primed Fury and other attack speed mods, so using it is more efficient for mods.

With my previous Sevagoth Shadow Build ( https://overframe.gg/build/205683/sevagoths-shadow/yet-another-endgame-sevagoths-shadow-build/ ), You have the 60% increased Melee damage With [Steel Charge], Guaranteed 180% increased melee damage from Arcane [Fury], and then possibly 60% Increased Movement speed from Arcane Phantasm if you want to zoom around annihilating Everything.

Shadow Form
https://overframe.gg/build/205683/sevagoths-shadow/yet-another-endgame-sevagoths-shadow-build/

Claws Endgame Build
https://overframe.gg/build/205694/shadow-claws/yet-another-shadow-claw-endgame-build/

Claws Endgame Build V2
https://overframe.gg/build/205701/

Claws More normal build
https://overframe.gg/build/205696/shadow-claws/yet-another-shadow-claw-endgame-build-alternative/