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Ember Prime

Roaring Flames Ember | Nuke | Steel Path

by last updated 2 months ago

40

Ember Prime offers the same potential for wanton destruction as Ember but provides unique mod polarities, allowing for greater customization.

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1 COMMENT

ITEM RANK

30

60 / 60

APPLY CONDITIONALS

ENERGY
225
HEALTH
370
SHIELD
465
SPRINT SPEED
1.1
DURATION
100%
EFFICIENCY
100%
RANGE
100%
STRENGTH
100%
ARMOR
160
Damage Reduction
34.8%
EFFECTIVE HIT POINTS
1,187
Guide
1 Comment
Ember Prime builds
Builds by ninjase

Roaring Flames Ember | Nuke | Steel Path

INTRODUCTION

This is a balanced [Ember] build with roar subsumed into ability 1 to boost weapon damage and Inferno damage. Roar double dips on inferno damage since it boosts the heat damage and heat proc (which scales off the heat damage).

BUILD SPECIFICS

Duration
Positive duration of 127% gives decent Roar duration of 38s.

Efficiency
[Streamline] + [Primed Flow] + energize is required for energy economy since you will be spamming 3 and 4, while 2 will constantly drain energy if at max heat.
[Fleeting Expertise] can be considered in place of [Streamline] for more efficiency.

Range
Rnage of 145% gives 36m radius for fire blast, 36m targetting range for Inferno and 7.5m fire radius for Inferno.

Strength
Scales up both roar and Inferno Remember that [Ember]'s passive gives alot more power strength from burning enemies.

Flexible slots
[Rolling Guard] and [Primed Sure Footed] are optional depending on your playstyle and type of mission.
Brief respite is for shield gating. Can be replaced with growing power or something of your preference.

PLAYSTYLE

  • Cast 2 to set up immolation
  • Cast 1 for roar
  • Cast 4 to build up heat meter
  • Cast 3 among groups of enemies when at max heat for 100% armor strip
  • Cast 4 or use weapons to kill stripped enemies