This is a balanced [Ember] build with roar subsumed into ability 1 to boost weapon damage and Inferno damage. Roar double dips on inferno damage since it boosts the heat damage and heat proc (which scales off the heat damage).
Positive duration of 127% gives decent Roar duration of 38s.
[Streamline] + [Primed Flow] + energize is required for energy economy since you will be spamming 3 and 4, while 2 will constantly drain energy if at max heat.
[Fleeting Expertise] can be considered in place of [Streamline] for more efficiency.
Rnage of 145% gives 36m radius for fire blast, 36m targetting range for Inferno and 7.5m fire radius for Inferno.
Scales up both roar and Inferno Remember that [Ember]'s passive gives alot more power strength from burning enemies.
[Rolling Guard] and [Primed Sure Footed] are optional depending on your playstyle and type of mission.
Brief respite is for shield gating. Can be replaced with growing power or something of your preference.
- Cast 2 to set up immolation
- Cast 1 for roar
- Cast 4 to build up heat meter
- Cast 3 among groups of enemies when at max heat for 100% armor strip
- Cast 4 or use weapons to kill stripped enemies