Navigation

Account

Social

Wisp

WISP: End-Game | All Purpose CONFIG A💎💎💎

by last updated 4 months ago

50

Wisp floats between the material and the ethereal. She accesses multiple dimensions to support her allies. Her countenance is mysterious and enigmatic.

142 VOTES
6 COMMENTS

ITEM RANK

30

60 / 60

APPLY CONDITIONALS

ENERGY
300
HEALTH
370
SHIELD
280
SPRINT SPEED
1.2
DURATION
100%
EFFICIENCY
100%
RANGE
100%
STRENGTH
100%
ARMOR
185
Damage Reduction
38.1%
EFFECTIVE HIT POINTS
972
Guide
6 Comments
Wisp builds
Builds by AproxPlays

WISP: End-Game | All Purpose CONFIG A💎💎💎

🎓 INFO FOR THE BOYS!

All Crimson Archon Shards (red) for + 50% Ability Strength (75% if Tauforged)
Augur Secrets can be replaced with Energy Conversion - but needs 2 more forma for that swap to add another 26% Power strength...

If you have Energy Management problems, can swap Arcane Augmented for Arcane Energize.
Arcane [Guardian] and Arcane Eruption (for more CC) are good options. But I prefer to use both arcane slots for Ability Strength.

Phenmor & Laetum that take massive advantage of higher fire rate making more room for damage mods!

  • Aura can be swapped for Brief Respite which helps regenerate shields much faster - taking better advantage of shield gating mechanic when casting. Basically turning this into an endurance build where you're basically unkillable as long as you have energy!
  • Using Transient Fortitude over Blind Rage to preserve efficiency making it ease to abuse invulnerability from Wil-O-Wisp.

GOOD TIPS:

Abilities:

  • PASSIVE:
    [\[Wisp\]](/items/arsenal/2525/wisp/) and Companion are completely cloaked while airborne. The cloak does not wear off immediately after landing, allowing Wisp to constantly remain invisible.

    Invisibility is not affected by Melee weapon strikes.
    Firing a weapon (even a silent one) reveals [Wisp], but the cloaking is reactivated briefly after you stop shooting.
    While invisible, Wisp visually glows and emits energy color particles.

  • Reservoirs:
    Summon a Reservoir filled with Motes that attach to and aid Wisp and her allies. (Scales from power Strength)

    Vitality - increases maximum Health by 300 and restores 30 health per second.
    Haste - increases movement speed and melee attack speed by 20% and fire rate by 30%.
    Shock - electrical charge that zaps up to 5 enemies within 15 meters with chain lightning.

  • Wil-O-Wisp:
    Cast forward a spectral image of Wisp to confuse and distract enemies. Reactivate to travel to its position.

    Hold to have the image travel faster and teleport to its position on release.
    (Wisp is invisible while this skill is active)

  • Breach Surge:
    Enemies in direct line of sight and within range are blinded for 7 / 9 / 12 / 16 seconds

    When struck weapons and abilities, affected enemies have a 10% chance to release a surge spark that seeks the heads of nearby enemies, dealing Radiation damage with a 20% status chance and inherits a damage multiplier of 1 / 1.25 / 1.6 / 2 received by the source enemy to inflict on the new target.

  • Sol Gate:
    Wisp summons a beam of 40 meters that possesses infinite Punch Through against enemy bodies and inflicts 1,000 / 1,100 / 1,250 / 1,500 Heat and Radiation damage per 0.5 seconds

    A.K.A. GARBAGE
    Replace this with absolutely any helminth ability to become stronger.

👍 Vote Up