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Kuva Karak

The most generic yet fun assault rifle build

by last updated 3 years ago

1330

The custom weapon of a fearsome Kuva Lich. It has greater reload speed, lower recoil and greater accuracy than the standard-issue Karak rifle.

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ITEM RANK

36

72 / 72

APPLY CONDITIONALS

KUVA ELEMENT

ACCURACY
80.0
CRITICAL CHANCE
23%
CRITICAL MULTIPLIER
2.1x
FIRE RATE
11.67
MAGAZINE
70 / 540
NOISE
ALARMING
PUNCH THROUGH
0.2
RELOAD
1.7
RIVEN DISPOSITION
1.05
STATUS CHANCE
31%
TRIGGER
AUTO
DAMAGE
 IMPACT
7.1
 PUNCTURE
6.2
 SLASH
9.7
☢ RADIATION (🔥 + ⚡)
13.8
TOTAL Damage
36.8
AVERAGE HIT
46.1
BURST DPS
538.0
SUSTAINED DPS
419.2
Guide
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Kuva Karak builds
Builds by iop

The most generic yet fun assault rifle build

A fun generic assault rifle build for Deimos Infested and Grineer factions when you are just tired of using super effective and healthy choices such as [Kuva Zarr].

The modded fire rate is similar to that of popular assault rifles in real life, so it feels quite familiar and nice.

Kuva Karak has near zero recoil, good status chance + fire rate, quite even distribution of Impact/Puncture/Slash damage types + additional elemental damge, and not bad critical stats.

For this reason, the already known to be better [Kuva Hind], [Kuva Quartakk], and even [Prisma Grakata] work well with this build, if not with better results.

I always liked the feeling of this rifle, but the stats seemed worthy of building for a truly generic assault rifle with the potential of utilizing the [Galvanized Aptitude] mod better than some rifles.

You can always use your other weapons and Warframe abilities to easily reduce enemey health/armor/shield and get kills with this rifle to proc the Arcane and Galvanized mod effects.

(Or just shoot them till they die with no fuss.)

After that, try to group enemies with Warframe/Operator abilities or just start blasting in general vicinity of enemies to [Shred] them. It works fine against singular enemies as well though.

The weapon has almost no recoil, so going for headshots is very easy and shows some remarkable damage spikes.

Radiation damage was selected mainly beacuse it is an uninterrupted additional proc for the [Galvanized Aptitude] mod. (Plus as miniscule CC and Alloy armor counter, it is not much though.)

You could go Magnetic in that logic if deemed necessary. I did not farm more after around +30% elemental damage bonus to keep the even distribution of damage types.

Viral + [Hunter Munitions] + Heat + Primary Merciless Arcane would net much better results for sure, but I just wanted to use a less effective damage types for fun somehow.

Have fun.