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Atlas Prime

ATLAS PRIME | Cluster Bomb Fists

by last updated 3 years ago

20

In bygone ages, mountains were said to house warriors. In this age, the mountain has become the warrior.

3 VOTES
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ITEM RANK

30

60 / 60

APPLY CONDITIONALS

ENERGY
265
HEALTH
650
SHIELD
555
SPRINT SPEED
1
DURATION
100%
EFFICIENCY
100%
RANGE
100%
STRENGTH
100%
ARMOR
500
Damage Reduction
62.5%
EFFECTIVE HIT POINTS
2,473
Guide
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Atlas Prime builds
Builds by eLordyy

ATLAS PRIME | Cluster Bomb Fists

WORK IN PROGRESS LOADOUT

[Atlas] is a melee ability centered frame who uses Petrify and Landslide in sequence to build up his armour and damage with insanely powerful punches. Up until the Helminth system was added 2 of his abilites were rather underwhelming and did not really fit well with his commonly used playstyle.
Tectonics creates tiny walls supposedly for locking down areas, but they are too small to block off anything other than a tight corridor. And Rumblers and low damage and health AI more useful for drawing fire temporarily than anything else.
Tectonics is the best to swap for another ability as it somehow has even less use than Rumblers.

Roar is a easy go to for increased damage.
Larva or Ensare can be used for grouping enemies, making Landslide hit multiple enemies at once. Although grouping enemies can be done without the use of an ability with certain weapons and/or focus skills.

I find the best and most fun ability to pair is Breach Surge. Blinding enemies opens them to stealth damage bonus, and when they are killed release a spark that will deal 4.5x the damage you dealt to a nearby enemy. Considering [Atlas]'s Landslide is known as the "one punch kill" ability, you don't even need the 4.5x multiplier to be guaranteed an extra kill. It's a buy one get one free ability.
Group enemies together, Breach Surge them, and then Landslide right into the middle. This will set off a nuke and send 1million+ damage sparks flying around the room.