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Sweeper Prime

Sweeper Prime: Desecration

by last updated 2 years ago

40

Standard issue weapon for Carrier Prime Sentinel. Fires shotgun rounds.

3 VOTES
0 COMMENTS

ITEM RANK

30

60 / 60

APPLY CONDITIONALS

ACCURACY
3.3
CRITICAL CHANCE
5%
CRITICAL MULTIPLIER
2.0x
FIRE RATE
1.00
MAGAZINE
20 / 120
MULTISHOT
6.0
NOISE
ALARMING
RELOAD
2.0
RIVEN DISPOSITION
1.00
Status / Projectile
2.5%
TRIGGER
AUTO
Damage / Projectile (x6.0)
 IMPACT
8.5
 PUNCTURE
0.5
 SLASH
1.0
TOTAL Damage
60.0
AVERAGE HIT
63.0
BURST DPS
63.0
SUSTAINED DPS
57.3
Guide
0 Comments
Sweeper Prime builds
Builds by WinterIkorus

Sweeper Prime: Desecration

Nekros: Desecration

Loadout

!DISCLAIMER!
This loadout takes into account having everything max rank, max level, and having access to all the mods and abilities presented here.

https://overframe.gg/build/146567/nekros-prime/nekros-prime-desecration/

Warframe: [Nekros] (Prime)
Primary: [Vectis] (Prime)
Secondary: Zylok
Melee: Xoris
Focus: Zenurik
Companion: Carrier (Prime)
Companion Weapon: Sweeper (Prime)

Statistics

Forma: 19
Aura Forma: 1
Stance Forma: 0
Umbral Forma: 0
Orokin Reactor: 2
Orokin Catalyst: 4
Exilus Adapter: 1
Exilus Weapon Adapter: 2

Description

Loadout Difficulty: **

  • Key -
    1 Star: Easy, General good and friendly build.
    2 Star: Medium, Takes a bit of precision and understanding to use.
    3 Star: Hard, Takes incredible precision, timing, and understanding to use.

Loadout Role: Utility

  • Key -
    Tank: Takes the aggro and hits for the team.
    DPS: Deals majority of damage.
    Support: Supports the team in various ways.
    Utility: Provides specialized help for certain objectives.
    CC: Controls the swarms of enemies.

Secondary Role: DPS

General Description: The Desecration Loadout featuring [Nekros] is a specialized loadout for increasing the amount of loot dropped by enemies. Using health management and high damage potential for taking out enemies and desecrating the corpus for every spare cent of that precious loot.

Abilities

Well of Life (Helminth from Trinity)
Desc - [Nekros] will target and suspend an enemy in midair, causing it to emit a pulse of 124 health per second. While in this state the enemy is invulnerable but also incapacitated. Damaging the targeted enemy will heal the source of the damage by 1.24% of the inflicted damage. Using this ability again will release the target early and deal all damage the targeted enemy received to it all at once.
Use - Well of Life is used to restore health to Nekros when his health gets low.
Synergy - N/A

Terrify
Desc - [Nekros] causes 24 enemies within a range of 28.5 meters to panic for 31 seconds. While panicking, enemies will not attack and will have reduced armor by 24.8%.
Use - Terrify is more of a panic ability. Use if getting overwhelmed or if a defence objective is getting surrounded. Terrify will also in niche cases stop enemy targeted attacks like Ancient or Scorpion grapples, or the Deimos Tendril Drone latching onto your warframe if the ability is timed properly.
Synergy - N/A

Desecrate
Desc - The signature and backbone ability of this loadout. [Nekros] will create a mobile AOE locked onto himself with a radius of 47.5 meters. A few seconds after death the corpse will be desecrated with a 54% chance to reroll it’s drop tables again.
Use - Desecrate is a toggle ability, meaning you manually turn it on and off. At the start of the mission turn it on. As long as you do not enter another state, such as archwing, nechramech, or becoming downed the ability will stay on. The Augment “Despoil” will cause Desecrate to consume health for each desecrated corpse instead of energy.
Synergy - Well of Life: will refill the health drained from the mod “[Despoil]”, Shadows of the Dead: The augment “[Shield Of Shadows]” helps offset a bit of the health drain from “Despoil”, Mending Shot: Will help restore health from the “Despoil” drain.

Shadows of the Dead
Desc - [Nekros] will summon 7 shadow versions of slain enemies that will have 2.24x their normal amount of health and 2.86x their amount of damage output. These shadows will have a 2% health decay, dying when their health reaches 0. [Nekros] can use Shadows of the Dead while shadows are active to replenish their health and shields as well as respawning any shadows that have been killed.
Use - Shadows of the dead is used with it’s augment “Shield of Shadows” to transfer a 7% of the damage Nekros takes to any shadows within 50 meters of himself.
Synergy - Well of Life: Will heal any shadows inside the AOE of Well of Life.

Passive
Desc - Restore 5 health for every enemy death within 10 meters.
Use - Another way to help gain health from the drain of “Despoil”
Synergy - N/A

Loadout Abilities

Active Abilities
Energizing Dash
Desc - Void Dash will create and AOE that will grant passive energy regeneration at 5 energy per second for 30 seconds
Use - Energizing dash is the main source of energy for this loadout aside from energy orbs. Constantly be using this to keep energy topped off.
Synergy - N/A

Temporal Blast
Desc - Void Blast will slow enemies by 80% for 15 Seconds. With Voltaic Blast will electrocute enemies within 10 meters for 200% damage.
Use - Use Void Blast if getting overwhelmed to slow down the enemies, giving time to plan and execute.
Synergy - N/A

Passive Abilities
Carnis Set
Desc - Melee heavy attacks will grant 30% evasion and immunity to status effects for 6 seconds. This is able to be refreshed
Use - With the frequency of heavy attacks from the [Xoris] in this loadout, Nekros will be greatly immune from nasty status effects like slash, keeping him on his feet and healthy.
Synergy - Xoris: The Xoris is used for its explosive heavy attack.

Augur Set
Desc - Energy used for abilities will be turned into shield at 120% efficiency.
Use - The Augur Set bonus will help keep Nekros’ shields topped off, making it harder to reach his health from basic enemy attacks.
Synergy - N/A

Synth Set
Desc - Holstering primary or secondary weapons will restore 10% of the magazine of the weapon that was holstered.
Use - Used to keep the Zylok, a low magazine count weapon, topped off when switching to the Vectis.
Synergy - N/A

Arcane Grace
Desc - Will regenerate 6% per second for 9 seconds 9% of the time when health is damaged.
Use - Another way to manage health drain from “:Despoil”
Synergy - N/A

Arcane Primary Charger
Desc - Killing an enemy with the Xoris has a 30% chance to increase the damage of the Vectis by 300% for 12 seconds.
Use - Will keep the Vectis a weapon for taking down heavy targets.
Synergy - N/A

Primary Weapon

Vectis (Prime): One Shot Wonder - https://overframe.gg/build/146569/vectis-prime/vectis-prime-desecration-one-shot-wonder/

Desc: The [Vectis] is used to take down large or tanky enemies. It is built for status, utilizing a 122.6% Status Chance with Corrosive and Blast to strip armor and stun larger enemies. Also dealing large burst damage with it’s one shot.

Active Abilities
Mending Shot
Desc - Shooting health orbs with your Vectis will collect them with an additional 110% health gain at max mod level.
Use - Distant health orbs, not picked up by Vacuum can be shot for a larger health restore.
Synergy - N/A

Secondary Weapon

Zylok: Double Tap - https://overframe.gg/build/146580/zylok/zylok-desecration-double-tap/

Desc: The [Zylok] is dual wielded with the [Xoris]. Built for status with a 104% Status Chance. Using Magnetic and Gas to stop shield [Rejuvenation], increase damage to shields, and create clouds of toxin that DOT enemies within them.
Use: Use the Zylok to increase vulnerability on shielded enemies.

Melee Weapon

Xoris: Boom Stick - https://overframe.gg/build/146577/xoris/xoris-desecration-boom-stick/

Desc: The [Xoris] is the main source of damage for this loadout. Sporting a 75% Crit chance with 2.4x Crit multiplier and a 88.2% Status Chance with Blast, Corrosive, and Slash.
Use: Use to [Xoris] for it’s heavy attack. Throwing it, then detonating it with the heavy attack button for an explosion dealing damage and status effects to enemies in a 8 meter radius uncharged and a 9 meter radius charged.

Companion

Carrier (Prime): Looter - https://overframe.gg/build/146933/carrier-prime/carrier-prime-desecration-looter/

Desc: [Carrier] is a basic sentinel used for it’s Looter precept mod.
Use: Carrier is mostly a passive companion, using “Looter” to break lootable containers and “Medi-Ray” to heal Nekros for 14% health over 4 seconds.

Passive Abilities
Looter
Desc - Carrier will release a wave of energy, breaking all storage containers within 12 meters.
Use - Synergizes well with the point of this loadout, to increase the amount of loot.
Synergy - N/A

Companion Weapon

Sweeper (Prime): Mobile Shotgun - https://overframe.gg/build/146936/sweeper-prime/sweeper-prime-desecration-mobile-shotgun/

Desc: [Sweeper] is a basic companion shotgun.
Use: Use [Sweeper] with Corrosive, so it can be effective against both Corpus and Grineer with it’s natural Impact damage.