Picture this; you're minding your own business, practicing your Shawzin in the middle of an active combat zone, and some Grineer trooper waltzes over to you trying to ruin your practice. Little do they know, however, that you are in possession of the deadliest walking cane ever created in the Origin System.
The Kuva Chakkhurr- or as some like to call it, the Showstopper-- is a handheld long-to-medium-range semi-automatic ballistic device that fires a specialized caliber of bullet that excels in making living things go into low orbit. This is due to the [Kuva Chakkhurr]'s inherent explosive quality, hidden in every bullet. The unfortunate part, of course, is that these explosives cause each bullet to fire as projectiles; not hitscan. This has led many hitscan fans to cry, but they quickly wipe their tears when they see the massive damage numbers. And old-fashioned damage? Never goes out of style.
This build, taking advantage of the innovative design philosophy of really big criticals, offers the following services. Additionally, due to this weapon being infused with Kuva, it can become fully operational with the application of THREE Forma, but FIVE Forma can be used for acquiring additional mastery.
- Consistent red criticals. The [Kuva Chakkhurr] excels in bringing you these glorious moments. Due to the use of Point Strike and Vital Sense adding to the weapon's already alarmingly-high critical chance and damage, this weapon excels in constantly bringing you hits of serotonin whenever you see that glorious shade of red. And you will have them constantly, and that's a company promise.
- Bleedout potential. Due to the application of several notorious modifications to small arms such as [Hunter Munitions] and the peculiar [Internal Bleeding] taking advantage of each bullet's Impact damage, each bullet has a very high chance to initiate bleeding on contact with living tissue. As the damage from the weapon is still extremely high, this "true" damage number is retained while the target is bleeding out, allowing it to bypass the armor of particular targets. This is very helpful when trying to crack targets originating from Teshin's Steel Path.
- Generous hitboxes. As previously mentioned, this weapon fires explosive shells. These hitboxes are very generous, allowing you to pull the trigger at whatever you want to not live, and they will suddenly either: A- not have a brain anymore, B- be sent to the lower stratosphere, and/or C- die of bleedout while being sent to the moon.
- Large Viral damage. This weapon is also known for consistently high spikes of Viral damage, as the modifications add active viral infections to (most) every bullet. This synergizes exceptionally well with the previously-mentioned potential for bleeding out your targets, might I add.
- Hunter Set Synergy. Due to this weapon's use of the enigmatic Kuva material, this means that the ammunition reserve is usually very low. However, our scientists have fixed this problem by taking advantage of the weapon's potential for small arms modifications by giving it the ability to absorb unusable types of ammunition left by your enemies into the good kind- the kind you can use with this very rifle. Who needs a [Carrier]?
On the subject of Kuva Element Infusions...
For those interested in the uses for this weapon, we humbly offer our suggestions.
- If you are interested in bringing down Eidolons when using this weapon, we suggest hunting a Radiation-type Kuva Lich.
- If you are interested in more damage with Viral when using this weapon, we suggest hunting a Toxin or Ice-type Kuva Lich.
- If you are interested in a more Incendiary effect when using this weapon, we suggest hunting a Fire-type Kuva Lich.
So what are you waiting for? Farm yourself a Kuva Chakkhurr today! Or don't. I hear it's quite the run-around.