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Gauss

Top of the "Redline" Ultimate Heavy Attack Build

by last updated 2 months ago

40

Never stop moving. Gauss' battery is charged by movement, powering his devastating kinetic abilities. They can't kill what they can't hit.

13 VOTES
4 COMMENTS
1
Mach Rush
2
Kinetic Plating
3
Thermal Sunder
4
Redline

ITEM RANK

30

60 / 60

APPLY CONDITIONALS

ENERGY
225
HEALTH
300
SHIELD
450
SPRINT SPEED
1.4
DURATION
100%
EFFICIENCY
100%
RANGE
100%
STRENGTH
100%
ARMOR
175
DAMAGE REDUCTION
36.8%
EFFECTIVE HIT POINTS
925
Guide
4 Comments
GAUSS builds
Builds by TonyGrizz

Top of the "Redline" Ultimate Heavy Attack Build

Hello and Welcome to my Top of the "Redline" [Gauss] Build!

For starters this is my first build so any and all feedback is appreciated!

[Gauss] has the power to turn a heavy attack melee into an insanely fast weapon dealing insane amounts of damage to all enemy types, I highly recommend using [Pennant] with this build as it can one hit any enemy at any level even up to lvl 1000s in steel path due to slash procs, [Swift Momentum] adds to a faster attack speed and can be used in place of [Steel Charge] if you don't have Warcry that is much needed for a heavy attack build. (I'll be adding a [Pennant] build soon and will have it linked below)

Why Mach [Rush]?

We could not of asked for a better augment then this for this build, Mach [Rush] makes a [Vacuum] that sucks in enemies allows u to gather all enemies in range easily and to kill them all with a heavy attack.

Why Warcry?

Warcry gives [Gauss] the much needed attack speed hes misses out on from not running max duration making his heavy attacks super fast. If you can't run warcry i recommend [Swift Momentum] for Augment.

Maximization

Ability Duration

Like most [Gauss] builds the primary focus here is duration, [Gauss]'s 4th ability Redline's power scales off of duration rather then ability strength making high duration essential on the build. Having high duration gives [Gauss] an insane boost to attack speed and many other stats allowing for even faster heavy attacks or regular melee.

Ability Strength

I see no reason to build ability strength as you will most likely rarely use [Gauss]'s 3rd ability and [Gauss] also has no problem building up to enough damage reduction to avoid taking any damage without added strength if you stay active, that only leaves his first ability to benefit from it which is unnecessary added speed unless running in open world not having the added ability strength actually makes [Gauss] easier to control when using his 1st ability and allows him to use it easier with a heavy melee to cruise around to groups of enemies and eliminate them with one swing.

Ability Efficiency

I find ability efficiency is also unnecessary as if you use [Gauss]'s 2nd ability at the start of a mission you will find urself with an overflowing amount of energy.

Ability Range

Gives Warcry and Mach [Rush] the much needed range to use their abilities

Thanks for checking out my [Gauss] build, please leave upvote if you like the build, and leave a comment if you have any questions!